Survival in New Vance world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Survival in New Vance

P
Pollution

In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played698 times
Cloned42 times
Created
34 days ago
Last Updated
4 days ago
VisibilityPublic
Chem Zone
Chem Zone
Area
Details
Size0
TypeHazardous Zone
Coordinates(-47, -334) to (124, -77)
Description

The Chemical Plant imploded during the Collapse, a twisted monument to industrial hubris. Twisted metal and ruptured pipes form a hazardous labyrinth. Toxic fumes hang heavy, stinging the eyes and choking the lungs. Acidic pools simmer, reflecting the sickly green sky. Mutated shamblers, warped by chemical exposure, stalk the ruins, their forms grotesque and unpredictable. The air crackles with residual energy, a reminder of the violent explosion. Gear Rats avoid this zone, even though it's technically in their territory. The risk of mutation, toxic exposure, and unstable structures makes it a death trap. This area is a desolate testament to the city's fall, a zone where survival is a gamble against the elements and the corrupted remnants of industry. Many Crystal Wretch are born in this area. Caustic Crawlers, Fume-Bloated Brutes and Seeded Spore Carriers are rare monsters that appear here.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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