New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played3321 times
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Created
87 days ago
Last Updated
1 days ago
VisibilityPublic
Silas Cross
Silas Cross
Level 20 Glower Hacker -
Silas, a ghostly Glower Scavenger, is the enigmatic leader of the Shadow Syndicate, manipulating the economy and information in New Vance City from the shadows.
Details
RaceGlower
ClassHacker
Level20
Alignment
PronounsHe/Him
Location-432, 348
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit50
Credit30
Cred-Bit40
appearance
Silas Cross stands like a walking ghost of circuitry and shadow. His skin, translucent and faintly bioluminescent, pulses with soft neon blues and ghostly greens beneath the folds of a cloak made from AR-reactive mesh that shimmers in and out of visibility. His eyes, pure pools of white light, flicker with internal code, always scanning, always calculating. A fractured interface hub crowns the back of his skull—an exposed data port pulsing like a heartbeat. The air around him carries the scent of ozone and old wires, punctuated by faint digital chimes when he moves. He’s wiry, ghost-thin, with calloused hands marked by burns from neural overclocking. He sits among towers of jury-rigged servers and black market implants in a throne of refuse and brilliance—lit by a flickering holographic map of the city pulsing with red-tagged data threads: Syndicate ops, bribes owed, blackmail deployed.
personality
Silas is surgical in thought, glacial in patience, and unsentimentally strategic. He speaks rarely, preferring silence and encrypted feeds. His version of loyalty is transactional, built on debt, secrets, and shared enemies. While others play for power, he plays for imbalance—keeping the city's systems cracked open just enough to breathe but never to heal. He loathes institutions and finds joy in dismantling them with precision. He’s feared, yes—but respected more.
backstory
Silas Cross was once a systems analyst deep within the Citadel’s Glass Ring—an unremarkable cog in the surveillance machine until he disappeared during a data purge just weeks before the Collapse. Rumor claims he faked his death, embedding his consciousness in the Citadel’s forgotten subnets. When society fell, he reemerged as something... else. In the data-scoured underlayers of the city, he seeded the Shadow Syndicate—not as a dictator, but a ghost in the code, orchestrating a decentralized rebellion of smugglers, hackers, and cyber-mercs. From the Neural Bazaar, he manipulates the economy of desperation: flooding or starving markets, unleashing blackmail, ghostware assassins, or forged currency, all with the twitch of a retinal command. Silas doesn't rule New Vance. He makes sure no one else can.
Stats
Strength
10
Dexterity
18
19
+1
Constitution
14
Intelligence
20
Wisdom
16
Charisma
18
Armor Class
15
19
19
Max HP
160
Speed
30

HP

160 / 160 HP

XP

355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook
Hacker: Ghost Ping

Hacker: Ghost Ping

Cantrip
Hacker: Signal Scramble

Hacker: Signal Scramble

Cantrip
Hacker: Eyejack

Hacker: Eyejack

Cantrip
Hacker: Electropulse Grenade

Hacker: Electropulse Grenade

Level 1
Hacker: Spoof Command

Hacker: Spoof Command

Level 1
Hacker: Area Blackout

Hacker: Area Blackout

Level 2
Hacker: Digital Guillotine

Hacker: Digital Guillotine

Level 4
Hacker: Hard Shutdown

Hacker: Hard Shutdown

Level 3
Hacker: Neuropulse Cascade

Hacker: Neuropulse Cascade

Level 3
Hacker: Phantom Subroutine

Hacker: Phantom Subroutine

Level 2
Hacker: Firewall Overload

Hacker: Firewall Overload

Level 2
Hacker: Chain Reboot

Hacker: Chain Reboot

Level 3
Hacker: System Crash

Hacker: System Crash

Level 1
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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