Citadel Council
Citadel Council
To most in New Vance, @The Citadel Council is less a government and more a gated dream—polished, humming, and just out of reach. Born from the First Accord’s bureaucratic wing, the Council claimed the city’s tallest intact towers in the Glass Ring and wrapped them in steel, drones, and a hundred layers of code. From there, they run their vision of order: a city-state where stability is engineered, citizens are cataloged, and chaos is locked outside the gates.
Life under the Citadel is clean, efficient, and suffocating. Food, water, and power are distributed via retinal ID and digital ration cards, their allotments tied directly to behavior scores. Speak against the Council, and your quota shrinks. Step too far out of line, and you might find yourself reassigned to “mandatory perimeter duty.” Streets in Citadel territory gleam under neon banners bearing old-world slogans—ORDER, UNITY, HOPE—while surveillance drones drift above like silent hawks.
The Council is run by a rotating quorum of Directors, each a survivor of the corporate world that collapsed in 2069. They think in terms of projects, quarterly goals, and “urban stability metrics,” applying the same clinical efficiency to survival that they once applied to profit. To their minds, they are the city’s architects, rebuilding civilization one regulated block at a time. To their enemies—especially @The Shadow Syndicate —they are corporate tyrants playing king in a glass castle.
But the Citadel’s influence is undeniable. Their districts are the safest in New Vance, their medbays the most advanced, their schools the only ones still producing engineers instead of killers. Even their critics admit: without the Citadel’s cold precision, the city might have collapsed again before the year was out. The question that hangs in every neon-lit corridor is whether their order is salvation… or just another cage.