New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5554 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Repeater Vault A7
Repeater Vault A7
Point of Interest
Details
Coordinates(-415, -907)
Description

Repeater Vault A7 is a half-buried signal control bunker located near the southern edge of the Radio Silence Zone—one of the last functioning repeater stations before the electromagnetic corruption overwhelmed the grid. Built beneath a collapsed overpass and sealed for years, the vault was quietly cracked open by Static Cult scavengers seeking old code and relic tech. Now, it serves as a fringe sanctum for low-tier cult initiates—those not yet fully “tuned” but already lost to the signal’s lure. The station’s corrupted systems still spit out fragmented broadcast logs, pre-collapse diagnostics, and looping phrases in a dozen languages. Strangely, no full conversion rituals happen here; it’s more of a threshold, a place for lingering minds to warp. Sometimes, scavvers brave enough to venture this far describe hearing their own thoughts broadcast aloud in static. Others say the vault sings—not songs, but memory echoes twisted into binary lullabies.

Appearance

Repeater Vault A7 lies like a swallowed machine beneath fractured concrete and tangled rebar. Its primary entrance is a wedge-shaped hatch surrounded by broken warning signage, half-choked in black vines and magnetic dust. A faint blue strobe pulses from inside, barely visible through a cracked access slit. Within, the bunker is cramped and oppressive—narrow corridors lined with deactivated terminals, all humming softly despite lacking visible power sources. The air carries a metallic tang and faint ozone burn, made worse by low-hanging condensation that drips in slow, deliberate rhythm. Fragmented audio loops bounce from room to room, snippets of forgotten transmissions and feedback-laced whispering voices. Walls are etched with shallow carvings—some patterns, some words, some just scratches left by trembling hands. In the central chamber, a rusted repeater array rotates slowly, projecting meaningless light patterns onto the ceiling, like constellations remembered only by machines.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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