New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5556 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (-495, 505) |
Daggerline Station is positioned just west of the primary Black Market smuggler’s docks, providing direct line access between sublevel intake routes and Shadow Syndicate distribution zones. Originally a freight bypass for maintenance gear, it’s now a controlled customs node for high-value black market exchanges. Entry requires retinal tag verification or live escort; any unscheduled arrival is locked out via biometric floodgates. The station processes contraband through rotating manifest pods—modular vaults transferred via rail drone and shielded against signal interference. Syndicate runners use Daggerline to reroute items flagged by Citadel surveillance. Security is internalized: no uniforms, only protocols.
The platform is dim and sterile, lit by soft blue downlights set behind protective mesh. Track walls are lined with signal-suppressing paneling, and floor markings indicate loading zones and no-step areas in Syndicate code glyphs. Steel storage crates rest in magnetic clamps built into the platform rails. A single railcar sits idle with no windows—its surface polished matte-black, equipped with an internal airlock. Surveillance nodes sit tucked in infrastructure seams, watching silently. The walls bear no tags, just serial numbers etched in acid. Movement is constant but quiet—runners drift in and out with courier drones, their faces unreadable under glitched-out AR veils.