New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5554 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Coldpost Platform
Coldpost Platform
Point of Interest
Details
Coordinates(-665, 685)
Description

Coldpost Platform is an unlisted Syndicate checkpoint used for routing high-risk personnel and sensitive data out of the deeper tunnels. It doesn’t appear on standard Black Market schematics and is insulated against both environmental signal drift and surface radar sweeps. The station runs on autonomous grid storage hacked from Guardian surplus. Every third car arrives empty, its contents added digitally via neural-synced handshake. Physical files, memory cores, or fugitive passengers are extracted using coded light signals—visible only to implanted Syndicate couriers. Onsite staff maintain clean-room protocols. It is one of the few underground spaces in New Vance where nothing is said aloud.

Appearance

Coldpost looks surgical. The walls are stainless steel with matte-white finishes, wiped constantly by cleaning drones mounted to ceiling tracks. No graffiti, no banners, no shadows. White floor panels emit soft ambient light, and a central hub displays an active but silent feed of inbound cargo. Glass-walled command alcoves line the back of the platform—empty, but blinking with low-frequency transmission pulses. Syndicate techs in zero-sleeve suits work behind mirrored faceplates, adjusting heat sinks and flicker shields. Ventilation is slow but perfect. Every thirty minutes, a train glides in with no engine sound, opens precisely, then closes and disappears. Its destination is never marked.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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