New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5556 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Halcyon West Gate
Halcyon West Gate
Point of Interest
Details
Coordinates(-95, 245)
Description

Halcyon West Gate operates as a civilian transit platform inside the Citadel walls. Trains here run along a closed loop limited to high-priority personnel and vetted specialists. The Council repurposed the terminal as both a transportation hub and a public behavioral screening site. Facial recognition systems perform continuous identity confirmation, while psychological assessment prompts cycle through the PA system during downtimes. Any anomaly results in detainment. Council-branded drones maintain order, issuing auditory corrections and reporting compliance violations. Halcyon’s clean, well-lit design is intended to project calm and stability—but the structure underneath is built for control.

Appearance

The platform glows with underfloor lighting arranged in concentric arcs that mirror the Citadel emblem. Digital murals along the walls loop propaganda footage: aerial shots of the Citadel, orderly citizens, and scripted interviews. The turnstiles are hexagonal and biometric-locked. Armed drones float between ceiling rails, their hulls matte white with blinking blue optics. The benches are molded plastic, bolted to the floor in measured intervals. Above the stairs, holographic signage shifts language automatically based on retinal profile. Trash bins don’t exist—waste is suctioned directly into filtered intake ports set flush with the wall.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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