New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5556 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (95, 85) |
Datawell Sub-Platform isn’t open to the public. It exists as a secondary station connected to the Citadel’s analytics node. Here, outbound train cars are scanned, filtered, and stripped of unauthorized data packets before they leave Citadel territory. The platform is used primarily for hardware audits—ranging from recovered surveillance cores to repurposed drones and black-box fragments. It’s staffed entirely by archivists and tech engineers, all under Council contract. Any equipment showing “wild firmware” signatures is quarantined, flash-sterilized, and reported. The station is off-limits without triple-auth clearance. Breaches result in hard protocol erasure of all involved devices and records.
The space is divided into sterile work zones with hanging filament lights casting long, bright shadows across steel tables. Storage crates are arranged in color-coded stacks beside diagnostic cradles that scan for unauthorized firmware. One wall is entirely covered in fiber-optic bundles snaking through panel slots. Engineers wear translucent face-shields and padded haptic gloves, moving silently under the eye of a central sensor tower. The only sound is the rhythmic buzz of fans and low-frequency data hum. Train cars arriving here are sealed and flooded with decontaminant vapor before manual access is allowed. The atmosphere is always dry, the air recycled every 45 seconds.