New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5556 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (-295, 236) |
Driftpoint Sector 4 is a forgotten maintenance stop converted into a concealed access route between the Citadel District and the Black Market. On paper, the station was decommissioned a decade ago. In practice, it's a blind zone—unmonitored by Council systems and rerouted by Syndicate-linked track hackers shortly after the Collapse. Syndicate agents use Driftpoint to move personnel and items into the Citadel through covert relay cars disguised as garbage trams. The station’s entrance is hidden behind a data-center access wall near the Citadel's old civic archives. Inside, all signage has been removed. Movement is precise, timed, and quiet.
The station looks abandoned at first glance—tiles cracked, dust layered thick, old signage blacked out with spray-foam insulation. But beneath the decay, fiber-optic relays pulse behind thin wall seams. Rail switches are hardwired to reroute only when specific electrical pulses trigger them. The platform has no lights—illumination comes from portable LED rigs and body-worn illumination gear. A rear stairwell is completely blocked by rusted vending units bolted together like a shield wall. Syndicate operatives wear soft-tread boots and mesh hoods, their faces always obscured. A blinking green diode sits recessed in the floor at platform center—only those who know the signal can pass.