New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5556 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (155, 75) |
Calder Glass was one of the Citadel’s public commuter lines before the lockdowns. Its platform connected to residential towers and administrative offices. When infection breached the inner barrier, evacuation efforts failed—station security protocols sealed the exits with over 200 civilians still inside. Within hours, Shambler spread escalated, and Citadel command abandoned the lower level, rerouting all rail paths around it. Calder is now listed as “Inert Zone 7.” Unauthorized entry triggers a static lockdown response from Citadel surface systems. The Council will not commit personnel to clean it. It's simply been quarantined and written off.
The station retains its original aesthetics—glass safety walls, polished metal benches, and full-spectrum LED strips still blink in standby mode—but decay has overtaken the space. Rail lines are warped by debris pressure; floor panels are buckled near the main elevator shaft. Corpses, partially mummified in filtration foam, lie slumped across the concourse. Shamblers roam slowly in looping paths, obstructed only by broken signage and turnstiles frozen mid-lock. A shattered vending kiosk displays food packs covered in fungal bloom. Warning holograms glitch and flicker, their frames frozen on the phrase: “PLEASE WAIT FOR ASSISTANCE.”