New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5556 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (-75, 625) |
Terminus Verge serves as the primary Solar Guardian access point to the Hub and nearby power corridors. The station was reclaimed two months post-collapse and outfitted with solar-buffered conduits, power cable reroutes, and checkpoint infrastructure. It’s not open to civilians—only vetted Guardians, medical personnel, and authorized delivery crews pass through. Verge’s role is simple: maintain control of the grid feed into the Hub and limit tunnel incursion. A standing Guardian unit maintains permanent watch, with drone support posted near vent junctions. It's also used as a staging area for high-value transfers between the Sprawl and upper districts.
The station is reinforced with Guardian-installed paneling—sand-colored polymer plates bolted to structural columns, each etched with their insignia. Walkways are marked with radiant lines projected from overhead grid strips. One rail line is fully decommissioned and repurposed into a static barricade of armor plating, solar storage tanks, and bunkered guard posts. On the walls, deep burn scoring suggests a recent sterilization op. Drones idle in alcoves, armor-polished and scanning. A power uplink station glows faintly behind a security shield. No passengers here—just cold logistics and strict perimeter control.