• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Pirates of Kranidor
  2. Lore

Rumor & Secrets

  • A ghost ship has been seen drifting near the Shattersea, its deck lights still burning though no crew is ever found aboard.

  • A merchant in Crownport claims he bought a map that shows an island which doesn’t appear on any official charts.

  • Someone has been stealing bodies from coastal graveyards, and the locals swear they’ve seen figures walking into the surf at night.

  • A storm has been circling the same patch of ocean for three weeks without moving, and ships that enter it never return.

  • A diver in Saltspire claims she found a statue underwater that was warm to the touch and whispered her name.

  • A pirate captain is offering a fortune for anyone who can retrieve a sealed chest he threw overboard during a mutiny.

  • Fishermen report catching strange silver-scaled fish that dissolve into mist when removed from the water.

  • A noble in Vardessa is secretly hiring adventurers to retrieve a family heirloom lost in a shipwreck he refuses to name.

  • A lighthouse keeper vanished, leaving behind a journal filled with sketches of an enormous eye staring up from the deep.

  • A Karthuun warband was found dead on the beach, their weapons rusted through as if aged a hundred years.

  • A child in a coastal village has begun speaking a language no one recognizes after being pulled from the water.

  • A strange metal shard washed ashore that no blacksmith can melt, bend, or scratch.

  • A reclusive scholar insists that the Black Meridian trench is growing wider every year.

  • A crew returned from a voyage with no memory of the past month and a cargo hold full of unfamiliar shells.

  • A tavern keeper swears a man paid with a coin stamped with a date from the future.

  • A stormcaller priest claims the Drowned Court is preparing to awaken something beneath the Endless Blue.

  • A series of identical messages in bottles have washed ashore across three continents, each containing a single word: “Run.”

  • A strange fog has been creeping inland at night, and people who walk into it return changed or not at all.

  • A legendary pirate’s treasure is said to be hidden on an island that only appears during the lowest tides of the year.


  • General Rumors

    • “A leviathan passed beneath the coast last night. The tide rose without the moon.”

    • “Stormglass veins are pulsing again. That means the Cabal is up to something.”

    • “A pirate captain buried treasure on a moving island.”

    • “The Drowned Court is recruiting in the taverns.”

    • “A noble house hired the Lanternless to kill someone important.”

    • “A bonewhale migration is coming early this season.”

    • “A tidecaller collapsed during a ritual — the glyphs spoke back.”

    • “A Veilwarden agent went missing near the port.”

    • “A coral‑stone ruin rose from the sea after the last storm.”

    • “Someone found a relic that whispers at night.”

    Secrets People Whisper Quietly

    • A Stormguard inspector is secretly working with the Shatterglass Cabal.

    • A Brotherhood captain plans to defect to the Crimson Tide.

    • A noble heir is cursed by a bone‑ink ritual.

    • A smuggler boss is actually a Sleeper agent.

    • A tidecaller shrine hides a leviathan egg.

    • A merchant guild diplomat is leaking trade routes to pirates.

    • A spirit‑binder bound something they shouldn’t have — and it wants out.

    • A hermit on a nearby island knows how to calm storms.

    • A drowned ruin contains a living guardian.

    • A stormglass tower is counting down to something catastrophic.

    Rumors Heard in Ports & Harbors

    • “A ship arrived with no crew — but the crew’s shadows are still onboard.”

    • “The harbor master is hiding a cursed cargo.”

    • “A foreign captain carries a map to a drowned empire.”

    • “Stormglass engineers are disappearing.”

    • “The Crimson Tide plans to blockade the port.”

    • “A leviathan song echoed across the docks last night.”

    • “A smuggler market is operating beneath the pier.”

    • “A noble ship carries a relic that destabilizes magic.”

    Rumors Heard in Taverns & Inns

    • “Someone in this tavern is a Veilwarden.”

    • “The lantern outside follows people home.”

    • “A bard vanished mid‑song — their instrument still plays.”

    • “A cultist is hiding among the patrons.”

    • “The tavern basement used to be a shrine.”

    • “A storm‑touched wanderer predicted a disaster.”

    • “A gambler saw a leviathan in their dreams.”

    Rumors Heard in Markets & Bazaars

    • “A vendor is selling cursed stormglass.”

    • “A merchant disappeared — their ledger is full of coded messages.”

    • “A Sunforge missionary ignited a stall with a blessing.”

    • “Someone is smuggling relics through the market.”

    • “A street urchin found a bone‑ink charm that whispers.”

    • “A guild collector is secretly working for the Lanternless.”

    Rumors Heard on Islands & Hidden Coves

    • “The island moves after storms.”

    • “A hermit guards a leviathan shrine.”

    • “A cove floods at dawn — and drains at dusk.”

    • “A coral door appears only at low tide.”

    • “Smugglers buried something dangerous here.”

    • “The cliffs hum when storms approach.”

    • “A drowned crew walks the beach at night.”

    Secrets Buried in Shrines & Ritual Sites

    • A shrine’s glyphs are actually a map.

    • A tidecaller’s spirit is trapped inside the ritual bowl.

    • A bone‑ink priest performed a forbidden rite here.

    • A leviathan egg lies beneath the altar.

    • The shrine is older than the Flood — and not meant for humans.

    • A ritual chamber opens only when someone lies.

    • A stormglass heart powers the shrine’s magic.

    Secrets Hidden in Ruins & Ancient Sites

    • A coral‑stone guardian still lives inside the ruin.

    • The glyphs tell a version of history that contradicts everything known.

    • A relic inside the ruin destabilizes weather.

    • The ruin rises and sinks depending on leviathan movement.

    • A hidden chamber contains a spirit that remembers the empire.

    • The ruin is actually a leviathan’s ribcage.

    Faction‑Specific Rumors

    Crimson Tide

    • “The Tide is building a storm‑fleet.”

    • “A Tide warlord found a Cabal shard.”

    • “They’re hunting a Brotherhood captain.”

    Free Brotherhood

    • “The next captain vote will turn violent.”

    • “A Brotherhood ship carries a relic.”

    • “They’re negotiating with a noble house.”

    Shatterglass Cabal

    • “A Cabal ritual destabilized the weather.”

    • “They found a new stormglass vein.”

    • “A Cabal sorcerer defected.”

    Drowned Court

    • “Saltmask offerings appeared overnight.”

    • “A cultist drowned someone in the cove.”

    • “They’re awakening a drowned temple.”

    Veilwardens

    • “A rogue cell stole a dossier.”

    • “A Veilwarden agent is hiding in the port.”

    • “They’re hunting a Sleeper agent.”

    Deep Secrets (GM‑Only)

    These are truths you can choose to reveal or keep hidden.

    • A leviathan is migrating toward a major city.

    • A drowned empire ruin contains a living monarch.

    • A stormglass tower is a beacon for something in the deep.

    • A noble house is secretly funding the Drowned Court.

    • A pirate king is actually a Veilwarden plant.

    • A spirit‑binder accidentally bound a fragment of a leviathan.

    • A coral‑stone guardian remembers the players from a past life.

    • A Sleeper agent is one of the players’ allies.

    • A tidecaller prophecy predicts the party’s death.

    • A relic the players found is slowly corrupting them.