Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 21 times |
Cloned | 0 times |
Created | 88 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range100 - 140 (Avg: 120)
AC15
XP2300
Description
Werelions are powerful lycanthropes that embody the spirit of the wild, serving as fierce guardians of their territories. They are known for their devastating physical prowess and their ability to instill fear in those who dare to encroach upon their domain.
Details
Size | Large |
Type | Monstrosity |
CR | 6 |
XP | 2300 |
Languages | Common, Sylvan |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite Attack
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 2d10 + 6 piercing damage and the target must succeed on a DC 15 Constitution saving throw or be cursed with lycanthropy.
Claw Attack
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 2d8 + 6 slashing damage.
Pounce
The Werelion can leap up to 20 feet to make a melee attack against a creature, dealing an additional 2d6 damage on a hit.