• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. THE FRACTURED REACH
  2. Lore

DEVIATION, CORRUPTION, AND THE REALITY OF THE BADGE

DEVIATION, CORRUPTION, AND THE REALITY OF THE BADGE

Marshal Authority

Foundational Truth

The Marshal Codex defines what the Marshal Authority is meant to be.
It does not define what every individual Marshal is.

Marshals are people—drawn from many worlds, cultures, and pasts—and not all of them adhere perfectly, or at all, to the Codex they are sworn to uphold.


Codex vs. Reality

While the Codex is absolute in law, its enforcement is not perfectly uniform.

Some Marshals:

  • Interpret the Codex too broadly

  • Enforce it selectively

  • Ignore its limitations

  • Use it as justification rather than guidance

Others abandon it entirely.

Such behavior is classified internally as Deviation.


Forms of Deviation

Soft Deviation

  • “Creative” interpretation of Articles

  • Ignoring procedural safeguards

  • Turning a blind eye for convenience

Pragmatic Corruption

  • Taking bribes

  • Allowing criminals to operate in exchange for information

  • Trading enforcement for favors

Hard Corruption

  • Acting as cartel enforcers

  • Selling warrants

  • Fabricating charges

  • Using the badge to settle personal scores

Total Break

  • Operating as criminals while wearing Marshal authority

  • Enforcing personal law

  • Engaging in atrocities under the badge

At this point, the individual is no longer a Marshal in function, only in appearance.


Internal Awareness

The Marshal Authority is not ignorant of corruption within its ranks.

However:

  • Oversight is slow

  • Investigations are dangerous

  • Jurisdictional politics interfere

  • Some Marshals protect their own

As a result, dirty Marshals can operate for long periods, especially in frontier or unstable regions.


The Cost of Exposure

Exposing a corrupt Marshal is:

  • Legally complex

  • Personally dangerous

  • Politically volatile

Witnesses disappear.
Evidence vanishes.
Accidents happen.

This is why many choose silence—or flight.


In-World Sayings

“The Codex is clean.
The hands holding it aren’t always.”

“Never fear the badge alone.
Fear the one who stops quoting the book.”


Narrative Implications

  • A Marshal enforcing non-Codex laws is a red flag

  • Excessive force without Article citation implies deviation

  • Conflicting Marshal actions suggest internal fracture

  • Players may encounter:

    • Honest Marshals bound by law

    • Dirty Marshals abusing authority

    • Marshals hunting other Marshals

Corruption does not invalidate the Codex—it highlights its importance.


GM & Franz Guidance

  • Default Marshals to Codex-adherent

  • Make dirty Marshals noticeable, tense, and story-relevant

  • Deviation should feel wrong, unsettling, and dangerous

  • If a Marshal cannot cite the Codex, they are likely lying—or hiding something


Closing Truth

“The law doesn’t fail.
People do.”

This document ensures the Fractured Reach can support:

  • Moral ambiguity

  • Corrupt authority figures

  • Lawful allies

  • Internal conflicts

…without ever losing its legal backbone.