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  1. The Journey around Post-war America
  2. Lore

Armor of Post War America

FALLOUT POST-WAR ARMOR LIST

Vault Suit — Vault-Tec underlayer. Weak alone, but durable under real armor.

Armored Vault Suit — Vault suit reinforced with leather, scrap plates, and padding.

Utility Vault Suit — Work-rated vault clothing with tool loops, pockets, and knee pads.

Leather Armor — Brahmin hide, old jackets, belts, and road pads stitched into flexible protection.

Reinforced Leather Armor — Boiled hide, tire rubber, and thin plates added to basic leather armor.

Road Leathers — Biker gear and dusters worn by couriers, caravan hands, and drifters.

Hide Armor — Cured mutant hide armor used by hunters, tribals, and backwoods settlers.

Gecko Hide Armor — Light, heat-resistant armor made from treated gecko skin.

Metal Armor — Street signs, appliance panels, steel scrap, and rebar strapped over padding.

Metal Armor Mk II — Better-shaped scrap plates with cleaner straps, padding, and coverage.

Spiked Armor — Scrap armor covered in jagged metal for intimidation and close-quarters pain.

Raider Armor — Leather, chains, plates, bones, and stolen parts built for fear and survival.

Raider Blast Armor — Heavy raider kit with blast plates, grenade straps, and scorched metal.

Raider Painspike Armor — Hooks, nails, and barbs over leather and scrap; awful, loud, and vicious.

Settler Guard Armor — Militia armor made from leather vests, welding masks, and old riot pads.

Caravan Guard Armor — Road leathers with chest plates and pouches, built for ambushes and long hauls.

Mercenary Outfit — Fatigues, armor plates, gloves, and ammo webbing for hired guns.

Merc Cruiser Armor — Light merc armor with knee pads and a reinforced coat for fast fighters.

Merc Veteran Armor — Heavier merc kit with better plates and old battlefield repairs.

Combat Armor — Pre-War military plates over padding. Valuable protection without a power frame.

Reinforced Combat Armor — Combat armor upgraded with extra plating against rifles and claws.

Heavy Combat Armor — Thick combat plates for elite mercs, rich guards, and hard targets.

Polymer Combat Armor — Combat armor coated with tough synthetic material for better durability.

Shadowed Combat Armor — Darkened combat armor for scouts, snipers, and night ambushers.

Synth Armor — Institute composite plating over a black suit; clean, modular, and unnatural-looking.

Heavy Synth Armor — Thicker Institute armor with better coverage and a colder, inhuman profile.

Courser Uniform — Sleek armored coat used by Institute coursers; light, durable, and professional.

Riot Gear — Pre-War police armor with helmet, visor, coat, and body plating for urban fighting.

Advanced Riot Gear — Improved riot armor with stronger plates and better optics.

Elite Riot Gear — Heavy sealed riot armor made for war-zone law enforcement.

NCR Trooper Armor — Mass-issued fatigues, leather, helmet, and chest plates; simple and repairable.

NCR Ranger Patrol Armor — Light ranger gear for scouting, pursuit, and desert travel.

NCR Ranger Combat Armor — Armored duster over riot gear, feared across the Mojave.

Desert Ranger Armor — Old ranger armor adapted for harsh patrols and frontier legend.

Legion Recruit Armor — Cloth, football pads, leather strips, and captured scrap for expendable troops.

Legion Prime Armor — Heavier Legion armor for fighters expected to survive the charge.

Legion Centurion Armor — Trophy armor made from defeated enemies’ gear; every plate is a boast.

Brotherhood Recon Armor — Tight black under-armor used beneath power armor or by scouts.

Brotherhood Combat Armor — Combat armor maintained to Brotherhood standards and chapter markings.

Marine Armor — Dense combat armor built for coasts, fog, salt, and hostile conditions.

Assault Marine Armor — Upgraded Marine armor; one of the best non-powered suits in the wasteland.

Covert Scout Armor — Advanced stealth-capable recon armor for silent high-tech operators.

Secret Service Armor — Advanced federal-stockpile armor; modular, heavy, and extremely protective.

Robot Armor — Plates cut from destroyed robots and strapped over a suit. Heavy but effective.

Trapper Armor — Lobster traps, ship scrap, chains, and diving gear turned into fog-country armor.

Hunter’s Pelt Armor — Animal skins layered over leather and bone for warmth and camouflage.

Cultist Robes — Hooded cloth reinforced with hidden plates, bones, or ritual scrap.

Child of Atom Robes — Radiation-worn robes sometimes lined with lead scraps and holy symbols.

Hazmat Suit — Sealed radiation suit with gloves, mask, and filters; weak against bullets.

Rad Suit Armor — Hazmat suit reinforced with light plates for irradiated ruins with gunfire.

Scavenger Rags — Layered cloth, belts, bags, and scrap padding; barely armor, but common.

Wastelander Outfit — Everyday survival clothing with reinforced elbows, gloves, and boots.

Armored Duster — Long coat with ballistic cloth or hidden plates; stylish and practical.

Bomber Jacket Armor — Reinforced flight jacket with plates, patches, and shoulder pads.

Mechanic’s Armor — Work clothes with welding pads, bracers, and a leather apron.

Engineer Rig — Heavier mechanic armor with tool harnesses for repairs in dangerous places.

Security Armor — Corporate or vault security gear with helmet and chest plate.

Vault Security Armor — Blue-gray armor issued to vault guards; best in corridors.

Police Armor — Pre-War law-enforcement vest, helmet, and reinforced uniform.

Firefighter Gear — Heat-resistant coat, helmet, gloves, and boots for burning ruins.

Mining Armor — Hard hat, lamp, harness, knee plates, and dust filters for tunnels.

Excavator Power Armor — Industrial power armor built for mining and heavy hauling.

Raider Power Armor — Power armor frames covered in welded scrap and spikes.

T-45 Power Armor — Early military power armor; bulky, blunt, and easier to maintain.

T-51 Power Armor — Advanced Pre-War power armor with excellent battlefield protection.

T-60 Power Armor — Heavy late-war armor used by Brotherhood forces; rugged and intimidating.

X-01 Power Armor — Experimental advanced armor tied to elite Pre-War and Enclave research.

Advanced Power Armor — Enclave-developed armor with superior protection and old-world tyranny.

Hellfire Power Armor — Enclave heavy armor designed for extreme heat and brutal assaults.

Tesla Armor — Armor fitted with energy coils and conductive arrays for energy warfare.

Tesla Power Armor — Powered armor with electrical coils; strong, rare, and hard to maintain.

Stealth Suit Mk II — Big MT stealth suit with medical systems and a talkative personality.

Chinese Stealth Armor — Cloaking armor from Pre-War Chinese technology; priceless to infiltrators.

Power Armor Frame — Powered skeleton beneath armor plates, boosting strength even when bare.

Salvaged Power Armor — Worn frame with mismatched plates from different suits; ugly but useful.

Lead-Lined Armor — Armor modified with lead sheets for reactors, craters, and glowing zones.

Padded Armor — Cloth or leather armor stuffed to absorb blunt hits and falls.

Dense Armor — Blast-layered armor made to reduce explosions, shrapnel, and close detonations.

Lightweight Armor — Trimmed-down armor for speed, travel, and stamina over protection.

Deep-Pocket Armor — Armor covered in reinforced bags and cargo loops for scavengers.

Studded Armor — Leather or cloth reinforced with metal studs and rivets.

Bone Armor — Mutant bones and rib plates tied over hides; frightening more than reliable.

Trophy Armor — Gear decorated with helmets, tags, teeth, or faction scraps.

Ghoul Wraps — Layered cloth, goggles, gloves, and light plates against dust and suspicion.

Glowing Zone Suit — Hazmat scraps, lead plates, and filters patched for deadly ruins.

Arena Armor — Sports pads and scrap plates made for one more crowd-pleasing fight.

Bounty Hunter Armor — Practical mixed armor with mask, coat, straps, and holsters.

Sniper Wrap — Light armor hidden under camouflage cloth and dust netting.

Medic Armor — Light armor marked with medical bags, white paint, and patches.

Rad-Storm Cloak — Hooded cloak treated with oil, wax, and scrap lining.

Winterized Armor — Armor lined with fur, cloth, or thermal padding for northern wastes.

Desert-Worn Armor — Light-wrapped armor built against sun, sand, and long roads.

Urban Salvage Armor — Street signs, riot pads, and ductwork shaped for city fighting.

Industrial Plate Armor — Factory panels and boiler plates cut into slow, brutal armor.

Jury-Rigged Elite Armor — Combat plates, power armor scraps, and personal upgrades fused into one unique suit.