• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. The Journey around Post-war America
  2. Lore

Post War America Vehicles

Post-War Fallout Vehicles

Brahmin Cart — Wood-and-scrap wagon pulled by brahmin; the backbone of caravan travel, farm hauling, and settlement supply runs.
Pack Brahmin Rig — Metal racks, saddlebags, and tarps strapped to a two-headed brahmin for routes where wheels cannot survive.
Handcart — A scavenger’s pushcart made from shopping carts, pipe, and old wheels; cheap, quiet, and easy to abandon.
Scavenger Wagon — A heavier pull-wagon built from trailer parts, usually covered with tarps and lockboxes for junk or trade goods.
Junk Sled — A drag-sled used in snow, ash, mud, or salt flats; pulled by people, brahmin, dogs, or small jury-rigged motors.
Rail Handcar — Pump-powered rail cart used on surviving tracks, mine rails, and subway tunnels; slow but reliable without fuel.
Motor Rail Cart — A small engine-driven maintenance cart for factions that control intact rail lines; fast, loud, and easy to sabotage.
Mine Trolley — An ore cart used in tunnels to move coal, scrap, glowing minerals, bodies, or ammunition crates.
Subway Car — Usually a dead urban shell, but some become moving shelters, barricades, markets, or short underground transports.
Monorail Car — Rare functioning city transit; valuable only where rails and power still exist, making stations strategic choke points.
Freight Engine — A massive pre-War locomotive, usually dead; if restored, it can move food, troops, scrap, and artillery by the ton.
Armored Train — A rail convoy plated with scrap steel and gun ports, used by stronger factions to dominate old rail corridors.
Rail Speeder — A small inspection car used by scouts and repair crews; exposed, quick, and useful for checking track ahead.
Highwayman — A restored pre-War car famous among long-range travelers; fast and precious, but hungry for rare parts and power.
Corvega Sedan — The classic atomic family car shell; most are rusted wrecks, though skilled mechanics can rebuild a few.
Chryslus Coupe — A stylish pre-War luxury car prized by collectors and warlords; beautiful, fragile, and expensive to maintain.
Atomic Roadster — A rebuilt hot rod made from pre-War performance parts; loud, reckless, and used as a status symbol.
Wasteland Buggy — Light scrap-built car with exposed shocks and patched tires; good on open flats, poor against mines or rubble.
Raider Dune Car — A stripped attack buggy covered in spikes, trophies, and armor plates for fast raids and road ambushes.
Scrap Motorcycle — A rebuilt bike using pre-War frames and scavenged motors; fast, fuel-light, and deadly on broken pavement.
Sidecar Motorcycle — A motorbike with a welded sidecar for a gunner, cargo, or wounded passenger; favored by mercs and couriers.
Cargo Trike — Three-wheeled utility hauler for water barrels, produce, tools, and settlement repair crews.
Courier Bike — A stripped bicycle or small motorbike used by messengers where radio signals are unsafe or unreliable.
Pedal Cart — A bicycle-powered cargo cart; quiet and cheap, common in farms, vault towns, and low-tech settlements.
Military Jeep — A light pre-War utility vehicle used by patrols, militias, and scouts when someone can keep the engine alive.
Army Truck — Rugged cargo truck for squads, food, ammo, and salvage; useful but loud enough to attract every raider nearby.
Heavy Hauler — An armored industrial truck converted into a mobile base, cargo rig, or war caravan centerpiece.
Armored Personnel Carrier — A pre-War troop carrier; repaired examples become rolling bunkers for factions with soldiers and fuel.
Mobile Command Truck — A radio and map vehicle with terminals, antenna masts, and planning space for battlefield control.
Water Tanker — A truck-mounted tank used to haul purified water, coolant, milk, or chemicals; in dry lands it is worth more than gold.
Fuel Tanker — A rolling bomb full of gasoline, ethanol, coolant, or sludge; valuable, dangerous, and heavily guarded.
Tow Truck — Recovery vehicle with winch or crane, used to drag wrecks, clear roads, and salvage broken robots or armor.
Flatbed Truck — Open cargo platform for generators, turrets, scrap walls, artillery shells, or power armor crates.
Bus — Old city or school bus reused as a home, diner, wall, troop carrier, or caravan coach.
Armored Bus — A bus covered in scrap plating and firing slits; slow, ugly, and useful as a moving fort.
Mobile Clinic Van — A van converted into a traveling doctor’s office with a cot, chems, bandages, and locked medicine cabinets.
Nuka-Cola Truck — Pre-War delivery truck valued for crates, signage, cargo space, and sometimes forgotten bottles.
Vault-Tec Service Van — Maintenance vehicle that may still hold tools, vault parts, uniforms, terminals, or incriminating paperwork.
RobCo Repair Van — Robot-service vehicle prized for diagnostic gear, circuit trays, clamps, spare servos, and tool racks.
Red Rocket Truck — Roadside service rig with pumps, coolant tanks, tire tools, and old atomic engine parts.
Fire Engine — Heavy emergency truck with hoses, ladders, axes, and pumps; settlements use them for water systems or barricades.
Ambulance — Medical vehicle that may still hide blood packs, Med-X, tubing, gurneys, or trauma gear in stripped cabinets.
Police Cruiser — Pre-War patrol car stripped for radios, sirens, shotguns, armor panels, and trunk safes.
Prison Van — Reinforced transport with cages, reused by slavers, bounty hunters, militias, and raiders.
Garbage Truck — Industrial hauler for refuse, corpses, scrap, and rubble; the compactor can become a brutal trap.
Forklift — Warehouse workhorse for crates, fusion parts, ammo pallets, generators, and power armor frames.
Construction Loader — Front-end loader for moving rubble, sandbags, wrecks, and barricades; slow but extremely useful.
Bulldozer — Tracked machine that clears roads or crushes defenses; rare because it needs heavy parts and fuel.
Crane Truck — Lifting vehicle for salvage, bridge repair, power lines, and moving pre-War machinery.
Tractor — Farm vehicle kept alive by practical settlers; pulls plows, carts, and improvised armor shields.
Combine Harvester — Huge farm machine; raiders sometimes turn one into a blade-covered terror rig.
Snowcat — Tracked cold-weather transport for snow, ice, mud, and mountain roads; prized in northern wastes.
Swamp Boat — Flat-bottomed fan boat for marshes, bayous, flooded streets, and irradiated wetlands.
Fishing Boat — Small coastal or lake craft used for fish, mirelurk meat, salvage, smuggling, and short crossings.
Tugboat — Heavy work boat that pushes barges and clears waterways; often becomes a floating home or pirate command post.
Barge — Flat cargo platform moved by tug, cable, or poles; carries scrap, livestock, vehicles, guns, or whole shanties.
Ferry — Passenger or vehicle boat that controls crossings where bridges collapsed; usually armed and toll-based.
Houseboat — Floating shack built from pontoons, boats, and scrap; common in flooded ruins and river towns.
Submarine Hulk — Dead military relic used as hidden shelter, salvage vault, or underwater base if the hull is still sealed.
Vertibird — Pre-War military tilt-rotor used by groups like the Enclave and Brotherhood; fast, armed, and maintenance-heavy.
Cargo Vertibird — Transport variant for troops, power armor, supplies, and heavy equipment across dangerous territory.
Crashed Vertibird — A valuable wreck stripped for rotors, armor, avionics, miniguns, missiles, and military electronics.
Eyebot Relay Rig — Cart or van carrying spare eyebots, batteries, and broadcast gear for scouts, spies, or radio hosts.
Robot Cargo Platform — Wheeled or tracked robot hauler that follows a beacon or programmed route; useful until its logic breaks.
Sentry-Bot Carrier — Heavy trailer for damaged sentry bots; some crews bolt the robot in place as a mobile turret.
Power Armor Rack Trailer — Reinforced cart for hauling suits, plates, fusion cores, and repair tools between missions.
Mobile Workshop Trailer — Towable repair shop with benches, welders, tool chests, parts bins, and a generator.
Caravan War Rig — Large armored hauler built from a truck, bus, or tanker, carrying cargo, guards, water, fuel, and guns.
Gate-Crawler — Slow tracked settlement vehicle used as a moving wall, repair platform, or barricade-breaker.
Wasteland Tank — Restored pre-War armor; terrifying in battle, but limited by fuel, ammunition, roads, and repairs.
Artillery Tractor — Heavy tow vehicle for cannons, rocket racks, or anti-air guns; a sign of organized wasteland warfare.
Rocket Car Wreck — Unstable pre-War novelty vehicle, mostly useless but valuable for tanks, rockets, and control systems.
Alien Skimmer — Rare Zetan craft or hover platform with strange controls and materials; priceless if someone can pilot it.
Makeshift Hover Sled — Experimental sled using robot thrusters or alien scrap; impressive when it works, explosive when it fails.