Victorian Era
Birmingham burns as the French vie for war, witness it all in this Dark Victorian Narrative-RPG.
Author's Note:
- 46 unique locations, 8 bosses, and 22 characters.
- A city bogged down by industrialisation.
- A royal conspiracy that threatens the fate of England.
- Engage in tense gameplay as a betrayed noble turned highwayman. Raid estates, hold up and rob people on the road, or act as a mercenary against the French as King Richard flirts with war.
- Slice-of-life options: become a master thief, burgle houses as a chimney sweep, attend noble galas, or assist a troubled journalist in deciphering a cryptic letter that threatens the fate of England....
I strongly recommend starting your campaign with ''Generate Points of Interest'' and ''Generate Areas'' disabled. With these options toggled off, Franz will make use of the areas as intended.
Played | 319 times |
Cloned | 16 times |
Created | 51 days ago |
Last Updated | 43 days ago |
Visibility | Public |
Water Walk
Ritual•Transmutation•Level 3

Description
This spell grants the ability to move across any liquid surface-such as water, acid, mud, snow, quicksand, or lava-as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration. If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.
Spell Details
Level | 3 |
Range | 30 |