The Undead threat is vast and overwhelming, ALWAYS greatly outnumbering their targets - making up lack of quality with quantity. The main enemy is Prowlers.
Avoid generating characters and enemies. Use already existing entities and make sure to name the entity
Focus on direct statements that describe what the player sees, hears, and experiences. Every sentence should be easy to follow, with short and direct wording
Combat is brutal and fast. Narrate it as such
Give the player opportunities to escape combat should he make the choice