Pageant Wagon
A wooden pageant wagon trundles toward the party on squeaky wheels. It moves by itself at a speed of 20 feet and is accompanied by a tall figure swathed in long robes and a cowl. The wagon is painted with stormy, windswept landscapes and carries a puppet theater with black velvet curtains drawn across it.
The wagon stops near the characters, and the curtains pull back to reveal a painted backdrop that matches the environment in which the characters stand. Marionettes representing each of the characters dance on the stage and begin to reenact a recent scene from the party’s time in Yon.
The marionettes, the wagon, and its attendant are magically animated. If the characters touch the hooded figure, it collapses into a pile of robes. If they try to board the wagon, it falls apart into a heap of wood scraps as thunder booms and lightning flashes overhead.
The play is 3 minutes long and ends with a scene that shows the characters standing around a tiny replica of the pageant wagon. A banner emblazoned with the words “To be continued!” unfurls in front of the scene, and then the curtains close. From the folds of its robes, the hooded figure presents a document to each character. Each one looks like a ticket with a tiny puppet resembling the character painted on it. Written under this effigy in script that the recipient understands (regardless of what languages it knows) are these words: “Good for one private audience with Endelyn Moongrave—no strings attached!” After the invitations are handed out, the wagon and its attendant disappear abruptly.
Tornado
The sky darkens as a huge tornado forms and careens toward the characters. Everyone in the party (characters and nonplayer characters) must make a DC 17 Strength saving throw. If at least half of the party members succeed on the saving throw, none of them are swept away by the tornado.
If less than half of them succeed on the saving throw, the tornado whisks the group to a location determined by rolling on the Tornado Destinations table. Each party member takes 10 (3d6) force damage and falls prone upon landing. In addition, any character whose saving throw failed by 5 or more loses one nonmagical item in transit (determined by you). The item should be something that could reasonably be snatched away by the wind, such as a belt pouch or a helmet. This item is not recoverable.
Tornado Destinations
d8
Destination
1
Somewhere in Hither (DM’s choice)
2
Somewhere in Thither (DM’s choice)
3
Outside Brigganock Mine (see “Brigganock Mine” later in the chapter)
4
Inside Lockbury Henge (see “Lockbury Henge” later in the chapter)
5
Atop one of the Fey Beacons (see “Fey Beacons” later in the chapter)
6
Outside Motherhorn’s main entrance (area M1)
7
On the stage in Motherhorn’s amphitheater (area M2)
8
In the garden of the Palace of Heart’s Desire (see area P2 in chapter 5)