• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. /Test
  2. Lore

Tips for New Dungeon Masters

Most of this is for the DM’s eyes only, since it’s full of secrets that your players won’t discover until you run the adventure for them. That said, the adventure contains a lot of information that can be shared with the players at specific times, as discussed below.

Making Mistakes

Dungeon Masters are fallible, just like everyone else, and even the most experienced DMs make mistakes. If you overlook, forget, or misrepresent something, correct yourself and move on. This is a big adventure with lots of interconnecting elements; no one expects you to internalize or memorize every aspect of it. As long as your players are having fun, everything will be just fine." - Christopher Perkins