Climate and Geography
Sandhaven is a small, desolate frontier town comprised of scattered shacks, situated across the arid badlands directly between the larger rival city-states of Pyre-Reach and Salt-Gallows. The climate is harsh, dry, and wind-scoured, characterized by blistering daytime heat and freezing desert nights whipped by constant, dust-laden gales.
The Weather: Volatile and punishing, featuring blinding sandstorms sweeping across the scrublands, scorching sun, and sudden temperature drops that plague the exposed settlement.
The Environment: A ramshackle collection of corrugated iron shacks, salvaged timber huts, and reinforced storm-shelters built around an unstable Manna-grounding station that crackles with erratic, humming energy. The town functions as a fiercely contested strategic buffer zone caught in the ongoing Cold War between Pyre-Reach and Salt-Gallows, each vying for economic and territorial control. It is defended and kept precariously free by the mercenary hero Will Victor, who uses his sharp wit, calculated protection payments, and political maneuvering to play the two sprawling city-states against one another.