Laws of the Kingdom of Tarsus

👑 Crimes Against the Realm

  • Treason or Rebellion:

    • Raising arms against the Crown, conspiring with foreign powers, or leading peasant uprisings.

    • Punishment: Death, forfeiture of lands/titles, families dishonored.

  • Assault or Murder of Nobles:

    • Any violence against a noble carries weight equal to treason.

    • Punishment: Death or lifelong servitude to the Crown.

  • Assault or Murder of Crownguard / City Watch / Justicars:

    • Treated as an attack on the Crown itself, though of lesser gravity than striking a noble.

    • Punishment: Death or branding, enslavement in Crown labor camps.


🩸 Crimes Against Persons

  • Murder:

    • Punishment: Death or blood-compensation (payment to the victim’s family, decided by Tribunal).

    • Nobles may demand harsher punishment if a commoner kills one of their peers or household.

  • Assault:

    • Punishment: Public flogging, fines, imprisonment.

    • Assault against a noble or Crown officer carries doubled punishment.

  • Theft and Robbery:

    • Punishment: Repayment of goods twice their value, mutilation (hand removal), or imprisonment.

    • Theft from nobles or Crown stores carries harsher penalties, often death if repeated.

  • Arson:

    • Punishment: Death if lives are lost; maiming, branding, and fines otherwise.

    • Arson against noble estates or Crown property is treated as treason.


🌾 Crimes Against Order

  • Peasant Uprisings / Riot:

    • Punishment: Public execution of ringleaders, fines and forced labor for followers.

  • Banditry / Raiding:

    • Punishment: Hanging or burning.

  • Harboring Outlaws:

    • Punishment: Confiscation of property, flogging, imprisonment.


💰 Debt & Obligation

  • Default on Debt:

    • Failure to repay coin, crops, or goods owed.

    • Punishment: Seizure of lands, livestock, or property equal to the debt’s value.

  • Flagrant Debt / Repeated Default:

    • Chronic debtors or those who defraud lenders.

    • Punishment: Imprisonment in debtor’s gaol until repayment by family or patron.

  • Debt to Nobles or Crown:

    • Considered dishonor against the realm.

    • Punishment: Loss of all titles and hereditary lands, banishment of family, or sale into servitude.

  • Debt to Crownguard, Justicars, or Tribunal:

    • Treated as an attack on the authority of the law itself.

    • Punishment: Public branding as an oath-breaker, imprisonment, or forced service.


🔮 Laws of Magic

Overseen by the Magisters Tribunal and the Inquisitors of the Chain

  • Forbidden Arts (Automatic Death Sentence):

    • Necromancy: Raising or binding the dead.

    • Shadowmancy: Manipulation of shadows, void, or the unseen.

    • Blood Magic: Any spell powered by sacrifice of blood or life force.

    • Infernal / Planar Pacts: Traffic with devils, demons, aberrations, or extra-planar entities.

    • Summoning Beyond Sanction: Conjuring dangerous creatures without Tribunal oversight.

  • Permitted Arts (Regulated):

    • Evocation, Illusion, Enchantment, Transmutation, Abjuration, Divination, Alchemy, Botany, etc.

    • Restrictions: Must be studied under sanctioned masters or the Argent Spire; forbidden to use against nobles, Crownguard, or Crown property without leave.

  • Unlawful Use of Magic:

    • Harm against Nobles / Crownguard: Treated as treason.

    • Harm against Commoners: Treated as murder/assault with doubled penalties.

    • Magical Theft (Enchanting oneself to steal): Flogged, fined, banned from Collegium study.


📜 Notes on Enforcement

  • Magisters Tribunal, The Aetheric Vaults and Inquisitors of the Chain: Enforce magical law; trials held at Argent's Tribunal Chamber, sometimes the Halls of Justice themselves, or if the inquisitors are given jurisdiction, the Halls of the Inquisitors in the Basilica of Chains

  • Justicars, Preators & Crownguard: Enforce mundane law; may call upon Magisters or Inquisitors in magical cases.

  • Nobles: May preside over law in their domains, but cannot overturn Tribunal rulings on magical crimes.