• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Mushoku Tensei
  2. Lore

Academy Curriculum

The curriculum lasts 7 years, though it is possible to extend the duration of the study if it involves magical research backed by the Magic Guild. Normal student's curriculum consists of general studies for 3 years (typically Beginner-class in all four attack magic), after which they can choose to further develop a certain branch up to Advanced-class. Magic curriculum generally goes up to Advanced-class with the exception of Divine Strike (up to Beginner-class) and Barrier (up to Beginner-class) magic which are restricted by the Milis Religion.

Unlike other Magical Schools, the lessons in the school are not just limited to magic. There are also swordsmanship and horse-handling classes.[1]

Books used though out the curriculum:

  • Fire Magic Theory and Practice

  • Water Magic Fundamentals

  • Earth Magic: Advanced Techniques

  • Wind Magic: Control and Mastery

  • Healing Magic: Principles and Applications

  • Teleportation: Theory and Fundamentals

  • The Teleportation Incident: Analysis and Impact

  • Summoning Magic: Techniques and Applications

  • Magical Theory: Foundations and Innovations

  • Illusion Magic: Principles and Techniques

  • Mana Management: Efficiency and Optimization

  • Magic Items: Crafting and Uses

  • Magic Circles: Theory and Design

  • Steps to Learning Summoning Magic: Analysis and Procedures