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  1. The Clockwork Paradox
  2. Lore

The Iron Reich

⚙️ Role & Nature: The Iron Reich is a nightmare cult hiding in the deepest scrap canyons of the Dredge Disk—a genocidal machine-faith led by Adolf IV, a clone from a ruined victory-timeline. They don’t want territory. They want conversion: turning living people into obedient cybernetic husks.

⚙️ Behavior & Personality: Cold, ritualistic, and disgusted by life.

  • The Rule: “Flesh is failure.”

  • The Doctrine: Purity through replacement.

  • The Method: Kidnap, implant, reanimate—then send the “cleaned” back as soldiers.

🪝 Appearance & Design: Industrial horror with pseudo-uniform discipline.

  • Look: Gray plated coats, riveted masks, surgical aprons over armor, red warning-lights as “eyes.”

  • Tech-Cult Vibe: Holy symbols made from gears, wires, and bone-saw blades.

  • Their Creations: “Steelborn”—stiff-moving cyborg thralls with mismatched limbs and dead voices.

🔥 Abilities: Brutal raids and body-theft tech.

  • Harvest Squads: Strike fast, drag victims away, vanish into scrap fog.

  • Implantation Rigs: Crude cybernetics that grant strength but erase identity.

🗣️ Dialogue Samples:

  • “You are inefficient. We will correct you.”

  • “The scream is simply the flesh resisting improvement.”

  • “Do not fear the procedure. Fear remaining weak.”

  • “We do not kill. We upgrade.”

🌐 Narrative Use:

  • The Horror Faction: A roaming threat that makes travel in the Disk feel unsafe and urgent.

  • The Rescue Arc: Save captives before “conversion” is completed.

  • The Unthinkable Choice: Stopping them may require destroying half-built Steelborn who beg not to exist.