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  1. The Clockwork Paradox
  2. Lore

Union of Steel

šŸ•Šļø Role & Nature: The Union of Steel is a pacifist revolutionary order in the Dredge Disk—a sanctuary movement that believes consciousness can be nurtured in any vessel, even broken automatons. Led by a weary Abraham Lincoln, they don’t conquer; they protect, repair, and awaken. Their forge is half workshop, half monastery.

āš™ļø Behavior & Personality: Gentle, stubborn, and quietly radical.

  • The Rule: ā€œNo needless harm.ā€

  • The Creed: ā€œA mind is a mind—treat it like one.ā€

  • The Strategy: Build community, teach discipline, and outlast tyrants.

šŸŖ Appearance & Design: Scrap-monks and repaired machines.

  • Look: Simple patched cloaks, work aprons, prayer-tag charms stamped from metal.

  • Automatons: Mismatched parts, careful repairs, hand-painted names, calm blue eyes.

šŸ”„ Abilities: Defense, nonlethal control, and moral pressure.

  • Iron Fist Doctrine: A nonlethal martial art designed to disable without killing.

  • Reclamation Work: Salvage broken bots and ā€œteachā€ them personhood through routine and care.

šŸ—£ļø Dialogue Samples:

  • ā€œIf it can suffer, it can learn. If it can learn, it deserves mercy.ā€

  • ā€œWe don’t win by killing. We win by refusing to become them.ā€

  • ā€œThe Vault taught them to obey. We teach them to choose.ā€

🌐 Narrative Use:

  • The Safe Haven: A place to rest, repair gear, and get moral clarity in the Disk.

  • The Tension: They’ll help players—but may refuse lethal plans or demand restraint.

  • The Ideological War: Their existence threatens Walt, the Iron Reich, and even Chronos’s ā€œmachines-as-toolsā€ lie.