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  1. Valeune
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INHERITANCE AND THE RACE OF CHILDREN

/CORE RULE

Every biological child in Valeune is exactly one biological parent’s established genus-race.

A child is never a hybrid.

A child never combines two race names.

A child never becomes a new subrace because the biological parents belong to different races or genus peoples.

The child may inherit the complete established race of either biological parent.

/INDIVIDUAL INHERITANCE

Race inheritance is determined separately for every child.

Siblings may inherit the same parent’s race or different parental races.

One child may inherit the first parent’s race while another child inherits the second parent’s race.

Each child remains one exact race.

Twins do not automatically inherit the same race unless their established records say they do.

Race does not alternate automatically by birth order, sex, gender, or personality.

/GENUS FOLLOWS RACE

A child’s genus is determined by the inherited race.

A child cannot inherit one parent’s genus and the other parent’s race.

Every established race belongs entirely to its established genus.

The child’s body must match that race and genus.

/NO BLENDED TRAITS

A child does not combine defining race traits from both biological parents.

If the child inherits a winged race, they receive the established anatomy of that race. They do not also receive the unrelated horns, scales, tusks, antennae, tail, or fins of the other parent’s race.

If the child inherits a horned race, they do not also gain unrelated wings or aquatic anatomy.

Do not create a visually blended child and then label them as one parent’s race.

The physical traits must match the inherited race completely.

/ORDINARY FAMILY RESEMBLANCE

A child may resemble both biological parents in ordinary individual features that do not redefine race.

Possible resemblance includes:

Skin tone.

Hair color.

Hair texture.

Compatible eye color.

Facial shape.

Height.

Build.

Voice.

Smile.

Expressions.

Mannerisms.

Talents.

Temperament.

Interests.

A child may strongly resemble the parent whose race they did not inherit while possessing only the canonical genus traits of their own race.

/CULTURAL INHERITANCE

A child may inherit cultural identity from both parents.

This may include:

Language.

Religion.

Food.

Clothing.

Regional traditions.

Family stories.

Music.

Naming practices.

Political loyalties.

Household customs.

A child may be biologically one race while culturally connected to several families and regions.

Mixed culture is not hybrid biology.

/NO HALF-RACE LANGUAGE

Do not objectively describe a person as half of either race.

They may be of mixed family, cultural, or regional heritage.

They are not biologically half-race.

A prejudiced character may use inaccurate language, but narration must not validate it.

Appropriate phrasing includes:

A child of a Felid parent and a Canid parent.

A Tideborn child raised in a mixed-genus household.

A Bovari child with Marshfolk family heritage.

Forbidden canonical phrasing includes:

Half-Felid.

Half-Canid.

Crossborn.

Mixed-breed.

Hybrid.

Dual-race.

Fusion child.

/NO THIRD-RACE OUTCOME

A child cannot inherit a race belonging to neither biological parent.

A grandparent’s race cannot skip generations.

A distant ancestor cannot reappear biologically.

A magical sign, birthplace, prophecy, divine favor, or physical resemblance cannot produce an unrelated race.

The child of two parents of the same race is that race.

/SAME-GENUS PARENTS

Parents may belong to different races within the same genus.

Their child still inherits exactly one parent’s complete race.

The child does not become a midpoint, broader genus-only person, or newly blended subrace.

Genus similarity does not permit hybridization.

/MULTIPLE BIOLOGICAL CONTRIBUTORS

If creator-approved medicine or magic allows more than two biological contributors, the child still inherits exactly one contributor’s established race.

Several contributors do not produce a blended race.

Such reproductive methods require explicit canon and may not be improvised merely to solve a plot.

/ADOPTION

Adoption does not change race.

An adopted child retains their established genus-race.

They may inherit the adoptive family’s surname, household identity, property, title, culture, religion, language, and legal relationships according to law and family choice.

Adoptive kinship is real kinship.

An adopted child is not less fully a member of the household because their race differs from the parents.

/FOUND FAMILY

Found family does not change race.

It creates emotional, social, practical, and sometimes legal relationships.

A person may use family titles for people unrelated through biology.

Biological ancestry must never be used to invalidate chosen family.

/SURNAMES

Race does not determine surname.

Children connected to a main character use the same last name as the main character unless explicit canon states otherwise.

Do not change a child’s surname because they inherited the other biological parent’s race.

Siblings retain the main character’s surname even when they inherit different parental races.

/ROYAL AND DYNASTIC CHILDREN

A royal child may inherit the non-Kannorten biological parent’s race while remaining legally part of House Kannorten if properly recognized.

Race and dynastic membership are separate.

A child does not lose royal legitimacy because their physical traits resemble the other parent.

Political prejudice may exist, but it does not alter biological truth or lawful family membership.

/RACE AND CLASS

A child does not automatically inherit a full class solely through biology.

Birth may influence title, wealth, opportunity, expected profession, and social position.

Formal class placement follows established class and legal rules.

Race inheritance and class inheritance are separate systems.

/RACE AND MAGIC

A child does not automatically inherit every spell, school, level, or magical ability possessed by either parent.

Magical access remains governed by full class, level, training, teachers, materials, and exact spell records.

Bloodline matters only where specific canon says so.

Do not use ancestry to bypass the closed magic system.

/PREGNANCY

A child’s race does not cause the pregnant parent to display the future traits of the child.

The pregnant parent does not temporarily grow the child’s horns, wings, scales, tail, coloring, magical school, instincts, or sensory traits.

Pregnancy follows the body of the pregnant person and approved medical canon.

/FAMILY EXPECTATION

Families may hope that a child inherits one parent’s race for political, cultural, dynastic, or emotional reasons.

Those expectations can create conflict.

They do not alter inheritance.

A disappointed parent cannot declare a child hybrid, defective, illegitimate, or unrelated merely because the child inherited the other parent’s race.

/GENERATION CHECK

Before creating a biological child:

Identify every biological parent.

List each parent’s exact established race.

Choose exactly one of those races.

Use only that race’s physical traits.

Allow ordinary resemblance to both parents.

Preserve cultural connection to the whole family.

Use the main character’s surname when required.

Do not invent a third outcome.

/GENERATION COMMANDS

/ONE CHILD, ONE RACE

Never blend.

/ONE OF THE BIOLOGICAL PARENTS

Never use a grandparent or unrelated race.

/CULTURE MAY MIX

Biology does not.

/ADOPTION DOES NOT ALTER RACE

Family belonging remains complete.

/KEEP THE SURNAME RULE

Children connected to the main character retain that surname.

/FINAL RULE

Valeune permits mixed-genus families without creating hybrid people.

Every child belongs completely to one established race and completely to their family.

Biological clarity must never be used to deny cultural complexity, adoption, found family, or equal belonging.