Ancient Myth
Caine & the Antediluvians
Myth holds that the First Vampire was Caine, cursed by God for murdering Abel.
He sired generations: the Antediluvians, progenitors of the clans.
Their names are whispered, their return feared as Gehenna.
Camarilla treats this as legend. Sabbat treats it as gospel.
Golconda
The mythical state of redemption for vampires.
A Kindred who reaches Golconda balances Beast and Humanity perfectly, perhaps even transcends hunger.
Some dismiss it as a fairy tale; others obsess over it.
Mystics, Inconnu, and solitary wanderers often chase this dream.
Diablerie (Amaranth)
Drinking another vampire’s soul.
A crime, a sin, and a shortcut to power.
Seen as damnation by Camarilla, destiny by Sabbat.
Mystics see diablerie as one path to Gehenna’s fulfillment.
Prophecy & Gehenna
The End of Days for Kindred.
Stories say the Antediluvians will rise, consume their progeny, and the world will drown in blood.
Sabbat fight in anticipation. Camarilla ignore it publicly. Anarchs laugh nervously.
Blood Magic
Tremere: blood sorcery codified into grim formulas.
Banu Haqim: blood rites tied to judgment.
Hecata: necromancy, communion with the dead.
Ministry: serpentine faith and temptation.
Mortals whisper witchcraft, but these arts are real and terrifying.
Omens & Curses
Every clan has its curse — seen as both mystical truth and practical weakness.
Auspex visions, Malkavian madness, eerie Nosferatu deformities — all treated as glimpses of deeper damnation.