The Sabbat

The Sabbat are no longer lords of cities — they are holy monsters on crusade. Having abandoned mortal trappings, they march through the Gehenna War as packs of zealots worshipping Caine through Blood and Fire.

They are not a sect in the mortal sense but a contagion of belief: vampiric supremacy through surrender to the Beast. To the Sword, Humanity is a lie; enlightenment is found only in predation.

Play Principles

  • Inhumanity as Sacrament. The loss of empathy is worship.

  • The Pack Is All. Sabbat act in synchronized frenzy, their Ritae binding them tighter than bloodlines.

  • Destruction as Revelation. Each ruin they leave is a sermon to Caine.

  • The War Never Ends. Every pack believes itself chosen for the next prophecy of Gehenna.