The Traditions
The First Tradition: The Masquerade
Do not reveal your true nature to those not of the Blood. Doing so shall renounce thy claims of Blood.
Meaning: Secrecy is survival.
Enforcement: Breaches bring Final Death.
Examples: Feeding in public, using powers openly, careless embraces.
(We’ve already expanded this as its own codex page, but it anchors the rest.)
The Second Tradition: The Domain
Thy domain is thine own concern. All others owe thee respect in thy domain. None may challenge thy word in thy domain.
Meaning: Each Prince or elder claims territory. Within their borders, they are sovereign.
Implication: A Prince’s word is law in their city. Trespassers risk death.
Anarch Spin: They reject the idea but still enforce turf fiercely — same rule, new coat of paint.
The Third Tradition: The Progeny
Thou shall only sire another with the permission of thine elder. If thou createst another without thine elder’s leave, both thou and thy progeny shall be slain.
Meaning: Control the spread. New vampires are liabilities.
Enforcement: Illegal embraces = automatic blood hunts.
Political Use: Elders hoard permission as a weapon, granting childer to cement alliances.
The Fourth Tradition: The Accounting
Those thou create are thine own children. Until thy progeny shall be released, thou shall command them in all things. Their sins are thine to endure.
Meaning: A sire is responsible for their childe until they’re released to independence.
Enforcement: If a fledgling breaches the Masquerade, the sire is punished.
Story Use: Creates power struggles between sires and rebellious neonates.
The Fifth Tradition: Hospitality
Honor one another’s domain. When thou comest to a foreign city, thou shalt present thyself to the one who ruleth there. Without the word of acceptance, thou art nothing.
Meaning: Visitors must present themselves to the Prince.
Enforcement: Failure to present risks being marked rogue or hunted.
Story Hook: Princes use this to force neonates and wanderers into political games.
The Sixth Tradition: Destruction
Thou art forbidden to destroy another of thy kind. The right of destruction belongeth only to thine elder. Only the eldest among thee shall call the Blood Hunt.
Meaning: Killing another vampire without permission is forbidden.
Enforcement: Princes and elders reserve the right of Final Death.
Story Tension: Anarchs flaunt this, Sabbat ignore it, but in Camarilla cities it is sacred.