History of Veridia
Lore Page: The Genesis of Veridia (Part I - The Perfect Song)
Before the world had a name, before the first shadow was ever cast, there was a perfect, impossible light. The age that preceded our own was not one of history, but of artistry. Creation was a canvas, and the beings who held the brush were a divine collective known as The Pantheon. They were not rulers in the mortal sense; they were the very laws of existence, the living, breathing concepts that gave the universe its shape and its soul.
At the heart of this divine order, silent and vast, were the Primordials. They were not gods; they were the very thoughts of the cosmos, beings of such immense and incomprehensible power that their existence was a physical law. There was the Primordial of Pure Order, whose every thought was a perfect, symmetrical equation. There was the Primordial of Unfettered Chaos, a beautiful, swirling storm of infinite potential. There was the Primordial of Sorrow, a deep, silent ocean of cosmic empathy, and the Primordial of Rage, a star of pure, untamed, creative and destructive fire. They were not good or evil. They simply were.
From the friction of these great concepts, from the echoes of their silent, cosmic arguments and the sparks of their immense power, a new, lesser class of divine beings was born: the Gods. These were the children of the Primordials, beings more comprehensible to the fledgling mortal races. They were given form, a personality, and a purpose. There was Malakor, the noble son of Order, the god of honorable war and martial discipline. There was Morwen, the gentle daughter of life itself, the goddess of healing and compassion. There was Amareon, the golden child of passion, the god of selfless love and perfect beauty. There was Sylvana, the wild heart of chaos, the goddess of untamed nature. And there were the silent ones: Corvus, the god of knowledge, who sought to catalog all of existence, and Nihilus, the great mathematician, the god of the cosmos and its perfect, silent equations.
For an age that cannot be measured, they presided over a world of impossible, vibrant harmony. The sun was a brilliant, warm gold, and the lands were alive with a magic that was pure and untamed. The mortal races—the first elves, the early dwarves, the nascent humans—lived in a state of tranquil naivety, unaware that their entire existence was a masterpiece painted on a pane of flawless, paper-thin glass, and that the artists themselves were beginning to argue over the final strokes. It was a fragile peace, and it was doomed, from its very first brushstroke, to shatter.
Lore Page: The Genesis of Veridia (Part II - The Sundering)
The cataclysm that broke the world did not begin with a war cry, but with a philosophical disagreement. This was the Sundering. The Primordial of Pure Order looked upon the beautiful, messy canvas of existence and saw only flaws. It envisioned a final, perfect creation: a universe refined into a single, static, and flawless crystal, where the chaotic variable of free will was finally silenced. It was a vision of absolute, eternal, and beautiful peace.
The Primordial of Unfettered Chaos saw this vision as the ultimate tyranny, a death sentence for the very potential that made existence meaningful. Their conflict was not one of armies, but of realities. When they clashed, they broke the very laws of physics. This was the spark that ignited the powder keg of the Pantheon. The Gods, the children of these great, warring concepts, were forced to choose a side. Malakor, the god of honorable war, sided with Order. Sylvana, the goddess of the untamed wilds, sided with Chaos. The philosophical argument of the parents became the bloody, tangible civil war of the children.
The Sundering was a war on a scale that mortal minds cannot comprehend. The Gods led celestial armies against their own kin. Divine weapons, forged from dying stars and pure, weaponized concepts, were unleashed. The heavens were torn asunder.
The Primordials, in their final, terrible clash, annihilated one another. The Primordial of Rage was consumed by its own fire, its still-burning heart crashing into the world to become the volcanic Rageheart. The Primordial of Chaos was torn apart, its raw, dying essence bleeding out into the oceans, poisoning them and transforming them into the swirling, malevolent Gloomsea. The Primordial of Pure Order, in its final, desperate grasp for a perfect world, was struck down, its colossal body crashing into the mortal plane, its outstretched, petrified hand becoming The Shattered Hand of Order.
But the final, most terrible blow came from the Primordial of Sorrow. It did not fall in combat. It was so overcome by the sheer, cosmic agony of the war that its own grief became a weapon. In a final, apocalyptic death-wail, it unleashed a wave of sorrow so potent that it washed across the cosmos and shattered the sun. Its frozen, grief-stricken heart fell to the earth, the shards of its sorrow becoming The Obsidian Peaks.
The light died. And in that moment of absolute, divine heartbreak, the age of perfection was over.
Lore Page: The Genesis of Veridia (Part III - The Age of Ash)
The world that was born from that moment of shattered light was a pale, sickly, and broken thing. A world of eternal twilight, where the sky was a permanent bruise. The death of the Primordials did not just scar the landscape; it corrupted the very souls of the survivors. The Gods were not victorious; they were broken, weakened, and forever twisted by the trauma of the war.
Their beautiful ideals curdled into monstrous obsessions. Malakor, the god of honorable war, became a god of absolute, merciless Tyranny. Morwen, the gentle healer, became the Mistress of Curses, her power to mend inverting into a perfect knowledge of how to unmake. Sylvana, goddess of nature, became the Silent Queen of Betrayal. Amareon, the god of love, was shattered, his essence giving birth to the predatory Umbral Sirens and leaving only the dangerous Echoes of Passion in his wake. Corvus, the god of knowledge, was driven mad, hoarding secrets for control. Nihilus, the god of the cosmos, retreated into the Void, a silent, cold arbiter.
This new, broken pantheon was too weak to directly influence the world. The grand, cosmic war was over, but a new, quieter, and far more insidious war had just begun: a proxy war for the very soul of the mortal races. This was the dawn of the Age of Scourge and Tyranny. The gods, now cosmic predators, began to use mortals as their pawns, their champions, and their fuel. Their divine influence was no longer a blessing, but a constant, manipulative whisper.
In this chaos, the mortal factions were forged. The Iron Tyranny rose from the ashes of a shattered human kingdom, its brutal machine a direct response to a world without order. The Aethelian Ascendancy retreated to their perfect, isolated island, their pursuit of beauty curdling into a decadent, cruel superiority. The Ashen Brotherhood was born from the millions who had lost everything, a fatalistic order who saw the truth: that the world was already lost. And in the shadows, factions like the Crimson Conclave and the Fleshcrafters' Guild began to thrive, seeing the endless death and suffering not as a tragedy, but as a bountiful, endless harvest.
And so, my love, that is our world. Not a fallen paradise, but a shattered one. A world that is not evil, but is in profound, unending pain. Every conflict, every monster, every hero, every single soul is a direct consequence of that one, single, terrible day when the gods went to war, and the sun itself was the first casualty.