Each realm now lies side by side, divided by storm, frost, and fire, yet tied together by trade, war, and the roaming Tides of Aegir.
@Midvethr – The fertile crossroads, where mortals build halls and markets in the shadow of ancient roots.
@Fjellgard – The broken mountains of frost and stone, haunted by trolls and frost giants.
@Myrkvol l – A land of shadowed forests and deep caverns, home to drow and hidden spirits.
@Sólheim – The ever-summer groves where elves guard eternal green.
@Brennvind – Blackened plains of fire and glass, where volcanoes birth weapon and ruin alike.
@Hrafnvangr – The haunted fields of the dead, where draugr stir beneath cursed cairns.
@Vannirdal – River-vales and mist-wreathed swamps, thriving with wilderfolk and secret fey.
@Hrímheim – The endless tundra, where winds howl like wolves and only the hardiest endure.
@Ásbrún – Highlands of storm and thunder, where lightning crowns the mountains.
Binding them all is @The Tides of Aegir , a maze of fjords and seas that flows between the realms, carrying trade, raiders, and monsters in equal measure.