Military
The world is plunged into a global conflict driven by real-world geopolitical tensions.
Author's Note: The world is consumed by a global conflict fueled by real-world geopolitical tensions, where shifting alliances and territorial disputes ignite battles across Europe, the Middle East, the Pacific, and beyond. Conventional military forces—tanks, aircraft, naval fleets, and infantry—clash in large-scale warfare, while intelligence agencies wage a shadow war of espionage, sabotage, and covert operations. Civilians struggle with mass displacement, dwindling resources, and the grim realities of survival. Players navigate this volatile landscape as soldiers, commanders, or survivors, shaping the war's outcome through strategy, diplomacy, and force. However, amidst the chaos, hidden battles unfold beyond the frontlines, where personal vendettas, underground factions, and unexpected threats test the limits of control.
NATO and Russia’s Allies are in the midst of a war with each other.
- The campaign is rooted in real-world 2025 geopolitics, military forces, and ongoing conflicts.
- It features large-scale battles, logistical challenges, and civilian crises.
- Players can take on roles as frontline soldiers, special forces operatives, or military strategists.
- Intelligence warfare, resource management, and battlefield tactics are crucial for survival.
NATO:
- United States, United Kingdom, Canada, Germany, France, Italy, Poland, Turkey, Spain, Norway, Denmark, Romania, Greece, Croatia, Slovakia, Slovenia, Albania, Montenegro, Ukraine (informally), South Korea (informally).
United States (Non-NATO):
- Japan, South Korea, Israel, Australia, Taiwan, Mexico, Brazil, India, Philippines.
Russia:
- China, Iran, North Korea, Syria, Belarus, Venezuela, Cuba, Armenia, Kazakhstan, Myanmar.
European Union Allies:
- Germany, France, Italy, Poland, Spain, Greece, Romania, Hungary, Sweden, Finland, Baltic States, Netherlands.
Other Allies (Non-NATO):
- Israel, India, Qatar, UAE, Saudi Arabia, Argentina, Brazil, South Africa (neutral but with Western ties).
Played | 27 times |
Cloned | 2 times |
Created | 25 days ago |
Last Updated | 19 days ago |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC14
XP450
Description
Virals are the remnants of humanity, twisted by infection into aggressive, fast-moving predators. They attack in quick, violent bursts, using their agility to overwhelm unsuspecting prey, often lurking near the ruins of safe houses and hospitals on Banoi Island.
Details
Size | Medium |
Type | Undead |
CR | 2 |
XP | 450 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 14 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Frenzied Charge
The Viral moves up to its speed and can make one claw attack at the end of the movement. If it moves at least 20 feet straight toward a target and then hits it with a claw attack on the same turn, the target takes an extra 1d6 slashing damage.
Quick Slash
The Viral makes a melee attack with its claws, dealing 1d8 + 3 slashing damage.