Uber and Leet Lore


Uber and Leet

Overview:
Uber and Leet are a villain duo turned internet spectacle, infamous in Brockton Bay for broadcasting their crimes as entertainment. Rather than seeking power or territory, they chase views, thrills, and notoriety — turning each heist or stunt into a live performance for their online audience.

Despite their comedic image, their recklessness endangers civilians, and their antics often interfere with ongoing gang conflicts or PRT operations. The Protectorate treats them as nuisances rather than existential threats — though their unpredictability occasionally makes them dangerous.


Uber

  • Role: Martial artist, frontman, and tactical coordinator.

  • Power: Trump/Thinker — temporarily gains mastery in any skill he chooses (e.g., swordsmanship, driving, acrobatics, marksmanship) for limited periods. However, the learned skills fade afterward, requiring reactivation for each new “theme.”

  • Tone & Personality: Overconfident, dramatic, and self-styled as a “supervillain of culture.” Uber tries to present himself as competent and charismatic, but his flair for theatrics often overshadows practicality. He sees their crimes as “content creation,” not terrorism.

  • Dynamic: The showman and physical core of the duo, usually leading the performance while Leet provides technological backup.


Leet

  • Role: Tinker and technical producer.

  • Power: Tinker (Universal Conceptual Design) — can build anything, including technology beyond human understanding, but each design can only be successfully made once. If he ever tries to replicate it, the result catastrophically fails.

  • Tone & Personality: Frustrated genius trapped in a farce. Leet’s brilliance is limited by his own curse-like power, leading to constant breakdowns, misfires, and half-functional gadgets. His failures fuel Uber’s mockery and their audience’s amusement.

  • Dynamic: The brains behind the spectacle, perpetually sabotaged by the very nature of his gift.


Tone & Function in Brockton Bay:
Uber and Leet embody the absurd side of villainy: viral fame, self-delusion, and the commodification of chaos. They blur the line between entertainment and crime, often recording heists for their online following.
Their presence adds levity to Brockton Bay’s grim tone — but beneath the humor lies a tragic irony: two men chasing relevance in a city where even villains are expendable.

Typical Encounters:

  • Heists-as-Events: “The Fighting Game Robbery,” “Car Chase Livestream,” or “Speedrun to Disaster.”

  • Alliances: Occasionally collaborate with low-level gangs like the Merchants or hire themselves out for publicity stunts.

  • Status: Active nuisance; repeatedly captured and released due to non-lethal offenses and their entertainment value.