• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Wretch under the Mistletoe
  2. Lore

II. Signs of the World Before

Though the realm was empty, it wasn’t new. We Kender found plenty of hints that someone had been here long before us:

1. The Whispering Arcs

Massive crescent towers humming faintly when the wind blows through. They sound like distant voices calling across time.*
(Some Kender insist the Arcs whisper actual words; others say those Kender need more sleep.)

2. Frozen Pillars

Embedded throughout Aurelthrym stand frozen pillars of compact snow. Straight lines and perfect angles even if their a bit worn down now. Remnants of Cities? Ritual grounds? Playgrounds? No one knows. Yet.

3. Residual Magic Veins

Trails of frost-glow in the snow that pulsate through frozen waters like veins,
Magical ley-lines, most likely. Old. Very old.
(One of our apprentices tried to lick one. He now glows faintly in the dark.)

Everything in Aurelthrym felt… paused.
As if the world had gone completely still before we arrived.