It is tempting to frame Aurelthrym’s magic as a battle between order and chaos. This is inaccurate.
Artificers keep the realm standing.
Wild Mages remind it that power exists.
Elysira holds it all together by staying when she could have left.
The Arcs wait.
Frankly? I think that’s beautiful and a very fun place to play in.
— Pindle Quickquill
Senior Snow-Archivist
(If you find a shiny device humming by itself, please bring it to me. Do not press it.)
Magic has its moods. It is like a cat, but with more explosions.
In Aurelthrym, "unasked-for" is a formal measurement of magical chaos.