A journey through five realms to stop a corrupted force from unraveling reality.
Played | 6 times |
Cloned | 0 times |
Created | 172 days ago |
Last Updated | 9 days ago |
Visibility | Public |
Undead
A spectral entity tethered to a specific location or purpose, the undead spirit exists between the physical and ethereal planes. These beings are incorporeal, immune to most physical harm, and often driven by lingering duties or memories. They possess a ghostly presence and ethereal powers, such as movement through solid objects, spectral attacks, and insight into the spirit world. Despite their undead nature, they can be benevolent or neutral, depending on their origin and purpose.
Aasimar
Aasimars are beings with celestial ancestry or divine blessings, making them natural-born protectors and emissaries of higher powers. They often have an ethereal, radiant appearance that reflects their celestial origins
Fire Genasi
Fire genasi rogues combine their fiery elemental heritage with cunning and stealth. With glowing eyes, flickering flame-like hair, and ashen or ember-hued skin, they embody their connection to fire. Their natural agility and sharp wit make them adept at navigating danger and exploiting weaknesses. As rogues, they blend elemental power with precise strikes, using fire magic to enhance their deceptions and deadly sneak attacks, while their fiery heritage gives them resistance to flames and intense
Flameforged
Tbd
Flamekin
Tbd
Deity
Deities in this campaign embody elemental forces or concepts, governing their realms to maintain balance. While immensely powerful, they are not omnipotent and rely on mortals for equilibrium across dimensions. Their forms and personalities reflect their domains, and despite their divine nature, they have flaws and emotions. Deities act as guides, allies, or adversaries in the story, with their approval and relics essential for accessing the Realm of the Unknown and resolving the campaign's conf
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.