
A world teeaming with nature, magic and freedom.
Played | 10 times |
Cloned | 1 times |
Created | 142 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Undead
Undead creatures driven by purpose or vengeance, sustained by dark magic. Tenacious and relentless, they shrug off death more easily than the living.
Construct
Constructed beings of metal, wood, or stone, gifted with life through ancient magic. Resilient and unyielding, with an innate resistance to poisons and fatigue.

Viralith
The Viralith are a sentient virus race, existing as a collective consciousness within a host organism. They can inhabit various biological forms, granting them unique abilities such as rapid adaptation, disease manipulation, and the power to communicate telepathically with other infected beings. While they seek to spread their influence, they also possess a deep understanding of biological systems, often using their powers to heal or enhance their hosts.

Warforged
Warforged are humanoid constructs made from magically enchanted materials, featuring a hardened exterior of metal or stone, a skeletal structure of similar materials, and a musculature of leather or wood-like fibers. They possess simple, beak-like faces with glowing eyes and unique runic markings, and are completely sexless, unable to reproduce, yet capable of modifying their forms; they do not require food, drink, or sleep, but need to rest in a fully-aware state for at least four hours.

Nanit
The Nanit are a unique race of sentient micro-machines, resembling swarms of tiny, shimmering constructs that can coalesce into various forms. Possessing a collective intelligence, they communicate through rapid vibrations and electromagnetic signals, allowing them to adapt and strategize in real-time, making them exceptional problem solvers and tacticians.

Slagkin
The Slagkin are sentient, amorphous beings resembling a featureless humanoid silhouette from the head to the waist, with a flowing, viscous lower body made of shimmering, semi-transparent slime. They possess the ability to manipulate their form, allowing them to slip through tight spaces and absorb minor magical energies, making them both elusive and intriguing in the world of adventurers.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.