A magic world of anthropomorphic animals. 1400s~1600s technology.
Played | 1 times |
Cloned | 0 times |
Created | 188 days ago |
Last Updated | 29 days ago |
Visibility | Public |
Feline
Cats, Lions, Tigers, Servals, Cheetahs, etc
Didelphine
All Opossums
Ursine
Grizzlies, Pandas, Polars etc..
Canine
Dogs, Wolves, Foxes, Jackals, Dingoes etc...
Equine
Horses, Donkeys, Ponies, Zebras, etc..
Procyonine
Raccoons, Ringtails, Red Pandas, Coati etc...
Leporine
Rabbits, Bunnies, Hares etc...
Murine
Rats, Mice, Lemmings, Voles etc...
Amphibine
Frogs, Axolotl, Newts, etc...
Avianine
Birdfolk
Piscine
Fish and sharks
Reptiline
Crocodiles, Turtles, Lizards, Snakes etc...
Cervine
Deer, Elk, Moose, Gazelle etc...
Musteline
Weasels, Minx, Ferrets etc...
Bovone
Cows, Buffalo, Carabao, Bison etc...
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.