Dune world illustration - Science Fiction theme
Science Fiction

Dune

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A feudal universe where noble houses vie for power, controlled by the Emperor.

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Arakeen

Arakeen

The largest city on Arrakis and a strategic hub for governance. Arakeen houses the planetary governor's palace, marketplaces, and key infrastructure. It is a center of trade and control but vulnerable to Fremen raids and desert conditions.

Arrakis (Dune)

Arrakis (Dune)

A desert planet and sole source of melange, the spice that powers interstellar travel and extends life. Ruled by House Harkonnen, Arrakis is vital to the Imperium. Its barren dunes are home to colossal sandworms and the hardy Fremen, who guard secrets of survival and rebellion. The fight for control over this planet drives the political intrigue and wars among noble houses.

Caladan

Caladan

A lush, oceanic world, home to House Atreides. Known for its fertile lands, abundant fisheries, and peaceful population, Caladan reflects the honor and dignity of the Atreides family. Unlike the harsh worlds of the Imperium, Caladan is a haven of natural beauty and harmony, fostering the loyalty of its people. It contrasts sharply with the desolation of Arrakis, symbolizing a life of simplicity and balance.

Gideon Prime

Gideon Prime

The industrial, polluted homeworld of House Harkonnen, Giedi Prime is a world of darkness and oppression. Its vast factories and mining operations drive the wealth of the Harkonnens, often at the expense of its enslaved populace. The planet embodies greed, cruelty, and exploitation, a stark reflection of the Harkonnen family's nature. Its bleak atmosphere contrasts with the lushness of planets like Caladan.

Kaitian

Kaitian

The opulent capital of the Imperium and home of the Padishah Emperor, Kaitain is a world of grandeur and politics. Its golden spires, lavish palaces, and technological marvels symbolize the wealth and power of the Emperor. Kaitain is the heart of imperial rule, where noble houses gather to vie for influence in the Landsraad. Despite its beauty, it is a center of intrigue and betrayal.

Seitch Tabor

Seitch Tabor

A hidden Fremen stronghold led by Stilgar. Located within a rocky basin, Sietch Tabr is a secretive, self-sufficient community. It exemplifies Fremen ingenuity in water conservation and survival under the harshest conditions.

Southern Arrakis

Southern Arrakis

Uninhabitable. Filled with desert storms, but the fremen can live there.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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