Persona 3 Unloaded world illustration - Urban Fantasy theme
Urban Fantasy

Persona 3 Unloaded

T
Tonic

With shadows appearing during the dark hour, it's up to SEES to save the world!


Author's Note: Use this prompt to ensure Franz uses the notes: As Franz, use the information contained in Franz Notes to inform your responses about the world, the Dark Hour, and Tartarus. Also, if you play with combat on you'll need to set the time back to what it was before the encounter started in order to keep it on track.
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Created
58 days ago
Last Updated
7 days ago
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Uninvited
d10
Spellcaster

Uninvited

The Uninvited are a unique class of individuals who possess the ability to summon and manipulate multiple Personae, each born from conflicting convictions. They can create two distinct Starter Personae, each with their own traits and abilities, and can perform unique Fusion techniques to enhance their power. With a focus on negotiation and adaptability, the Uninvited thrive in chaotic situations, drawing strength from their inner turmoil and the bonds they forge with their Personae.

Artificial User
d10
Spellcaster

Artificial User

People with unnatural means of wielding their persona either through experimentation or by consuming a persona suppressor pills that keeps their persona in check, limiting its power.

Suppressor
d16
Spellcaster

Suppressor

The Anti Shadow Suppression Weapon, a humanoid war machine class that cannot gain other persona naturally outside of their starters but make up for it with unmatched offense. The suppressor is built with an ego almost indistinguishable from humans but have slower emotional growth in comparison.

Civilian
Melee

Civilian

The Civilian is a unique class representing those who lack the innate ability to wield magic or martial prowess, destined to transform into a coffin during the dark hours, losing all memory of their actions. They navigate the world with a blend of resilience and adaptability, relying on their wits and resourcefulness to survive in a realm filled with danger and mystery, often uncovering secrets that others overlook.

Wild Card
d10
Spellcaster

Wild Card

The Wild Card class embodies versatility and adaptability, allowing players to wield up to eight Personas, including a Starter and Secluded Personas. With the unique ability to negotiate and acquire new Personas from Shadows, and the power to activate the Arcana Spread of any active Persona, Wild Cards can dynamically shift their strategies in combat, making them a compelling choice for those seeking versatility.

Emergent User
d12
Spellcaster

Emergent User

Emergent Users are spellcasters bound to their Starter Persona, channeling the energy of slain Shadows to enhance their magical abilities. With a unique bond that limits their ability to tame new Personae, they can instead absorb the essence of defeated foes, gaining Spell Points to empower their Starter Persona or create powerful Spell Cards for others. Their focused power allows for versatile spellcasting, making them a vital asset in any party.

Beacon
d12
Spellcaster

Beacon

A user that guides and support others with their ability to command and stand on the frontline. These users are able to switch persona on command just like the Wild Card however they’re unable to negotiate with shadows the way Wild Cards can. Their starter persona is their shadow self, a negative representation of the user.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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