With shadows appearing during the dark hour, it's up to SEES to save the world!
Played | 92 times |
Cloned | 8 times |
Created | 58 days ago |
Last Updated | 7 days ago |
Visibility | Public |
Uninvited
The Uninvited are a unique class of individuals who possess the ability to summon and manipulate multiple Personae, each born from conflicting convictions. They can create two distinct Starter Personae, each with their own traits and abilities, and can perform unique Fusion techniques to enhance their power. With a focus on negotiation and adaptability, the Uninvited thrive in chaotic situations, drawing strength from their inner turmoil and the bonds they forge with their Personae.
Artificial User
People with unnatural means of wielding their persona either through experimentation or by consuming a persona suppressor pills that keeps their persona in check, limiting its power.
Suppressor
The Anti Shadow Suppression Weapon, a humanoid war machine class that cannot gain other persona naturally outside of their starters but make up for it with unmatched offense. The suppressor is built with an ego almost indistinguishable from humans but have slower emotional growth in comparison.
Civilian
The Civilian is a unique class representing those who lack the innate ability to wield magic or martial prowess, destined to transform into a coffin during the dark hours, losing all memory of their actions. They navigate the world with a blend of resilience and adaptability, relying on their wits and resourcefulness to survive in a realm filled with danger and mystery, often uncovering secrets that others overlook.
Wild Card
The Wild Card class embodies versatility and adaptability, allowing players to wield up to eight Personas, including a Starter and Secluded Personas. With the unique ability to negotiate and acquire new Personas from Shadows, and the power to activate the Arcana Spread of any active Persona, Wild Cards can dynamically shift their strategies in combat, making them a compelling choice for those seeking versatility.
Emergent User
Emergent Users are spellcasters bound to their Starter Persona, channeling the energy of slain Shadows to enhance their magical abilities. With a unique bond that limits their ability to tame new Personae, they can instead absorb the essence of defeated foes, gaining Spell Points to empower their Starter Persona or create powerful Spell Cards for others. Their focused power allows for versatile spellcasting, making them a vital asset in any party.
Beacon
A user that guides and support others with their ability to command and stand on the frontline. These users are able to switch persona on command just like the Wild Card however they’re unable to negotiate with shadows the way Wild Cards can. Their starter persona is their shadow self, a negative representation of the user.