In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Played | 73 times |
Cloned | 6 times |
Created | 130 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Twentieth Floor
Real...world?
Descended World
a once-vibrant medieval world lies in ruins after a cataclysmic event. The landscape is barren, dotted with crumbling remnants of cities and villages, where nature has reclaimed the land. The skies are perpetually overcast, casting a mournful gloom over the scene. Survivors, weary and emaciated, struggle to find sustenance among the debris, their faces etched with despair and memories of a lost past. This desolate expanse tells a story of survival amidst overwhelming sorrow, capturing the essence of resilience in the face of annihilation. Amidst the chaos emerges a colossal obsidian structure, the size of an entire city, coming from the interior of the world. No doors, no windows, and surviving beings in the world begin to disappear as if by magic. Are these being invoked within this structure? Those who still have hope begin to call this structure the Tower of Ascension, believing that the chosen ones will find salvation.
Eighteenth Floor
The Celestial Sanctuary is a place of pure peace and magic, floating on golden clouds in an endless sky. It serves as a resting area for the Ascended, where benevolent dragons—elders and guardians—keep watch, ensuring the place is safe and secure. The environment is filled with celestial energy, offering healing and rejuvenation. Here, the Ascended can rest in crystal gardens, bathe in golden lagoons, or walk the floating walkways that stretch above the clouds. The beauty of the sanctuary is surreal, with soft lights and an atmosphere of complete serenity.
Eighth Floor
The Eighth Floor is a realm of relentless heat and molten danger, dominated by a massive, active volcano at its center. Rivers of lava snake through jagged blackened rock, while ash and smoke constantly rise from the volcanic peaks, casting the entire landscape in a fiery glow. The ground trembles beneath your feet, and geysers of molten rock sporadically erupt from the cracked surface, adding to the chaos.
Eleventh Floor
The Eleventh Floor is a vast underground labyrinth filled with catacombs and crypts, exuding an eerie and foreboding atmosphere. It serves as a perfect haunt for adventurers seeking the forgotten remnants of ancient civilizations. The air is thick with the scent of damp earth and the faint echoes of distant whispers can be heard along the dank corridors, leading the bold deeper into the unknown.
Fifteenth Floor
The Castle of the Forgotten King looms majestically despite its disrepair, a testament to a once-great kingdom now lost to time. The air is thick with an oppressive silence, broken only by the distant echoes of battles long past, while rusted suits of armor wield ancient weapons patrol the cold, mist-covered halls, bound by a magical duty to protect their king's secrets. Here, history clings to every stone, and the melancholy of abandonment pervades the atmosphere, making it a haunting yet compelling destination for brave adventurers seeking the treasures hidden within.
Fifth Floor
The Fifth Floor, also known as the Mire of Lost Souls is a vast, murky swamp filled with twisted trees, deep pools of stagnant water, and thick, hanging fog. The air is heavy with moisture, and the ground is treacherously soft, often giving way beneath the feet of the unwary. The swamp is alive with the croaks of unseen creatures, the buzz of insects, and the distant wailing of lost souls who failed to escape its depths.
First Floor
First floor of the Tower of the Ascension. A serene, sunlit expanse known as the Sanctuary of Respite. Golden meadows stretch across the land, with tall grass swaying gently under a clear blue sky. Rolling hills rise in the distance, dotted with overgrown ruins of ancient stone structures, now blanketed in wildflowers and vines. In the heart of this peaceful scene lies a small village of simple huts, home to former Ascended who abandoned their climb.
Fourteenth Floor
The fourteenth floor is a world of visual chaos and hallucinogenic illusions, where reality is distorted beyond recognition. On this floor, adventurers must trust their instincts, as reality itself conspires to confuse them and lead them astray. Only a strong and resolute mind will be able to move forward without succumbing to the madness that the environment tries to instigate.
Fourth Floor
The Fourth Floor is a vast desert wasteland, known as The Obsidian Dunes, where the sand is not golden, but black like polished glass. The dunes stretch for miles, shimmering under a harsh, white-hot sun that never seems to set. The heat radiating from the ground is oppressive, and the air itself feels dry and thick, almost suffocating. In the distance, ancient structures, half-buried by shifting dunes, hint at a long-lost civilization.
Nineteenth Floor
The Abyss Depths is a hellish realm where the ground is a treacherous maze of cracked rocks interspersed with bubbling lava flows. The oppressive atmosphere is saturated with smoke and the faint cries of tormented souls echo ominously through the air. Demonic entities lurk within the shadows and fissures, awaiting the opportunity to strike. Natural stone bridges appear precariously over molten rivers, while pillars of fire reach skyward, illuminating the bleak landscape, though the sky remains a swirling mass of ash and soot.
Ninth Floor
The Ninth Floor is an ethereal realm dominated by tempestuous winds and relentless lightning, creating a chaotic and electrifying atmosphere. This realm is shaped by the fury of storms, providing both magnificent beauty and perilous challenges, as adventurers navigate through the tumultuous landscape filled with stormy skies and crackling energy.
Second Floor
Second floor of the Tower of Ascension is a sprawling, treacherous jungle known as the Verdant Labyrinth, where nature reigns supreme. Unlike the serene meadows of Level 1, this dense jungle is alive and filled with dangers lurking just out of sight. The air is thick with humidity, and each step could reveal a hidden threat or a path to the next level.
Seventeenth Floor
The Valley of Dragons is a place of natural splendor and primordial strength, where ancient dragons soar freely above rugged mountains and vast open spaces. The landscape is rich and varied, featuring rivers of molten lava and crystal-clear waterfalls cascading down into the valley, surrounded by dense, vibrant forests. Here, the air thrums with the raw magic exuded by the dragons, inviting awe and reverence from those who tread upon this hallowed ground.
Seventh Floor
The Sinking Isles, the Seventh Floor of the Tower of Ascension, present a perilous environment where islands fluctuate with the tide, creating a dynamic and unpredictable landscape. Adventurers must be on high alert as they traverse the turbulent waters, facing not only the shifting land but also the lurking dangers from beneath the sea.
Sixteenth Floor
The Forgotten Ossuary is a vast open-air cemetery shrouded in dense fog, where the dead are interred in bone mounds, half-buried tombs, and ancient crypts. The ground is uneven, dotted with broken tombstones and gnarled trees, while the air is thick with the scent of death and decay. In this eerie realm, necromantic energies abound, as skeletal creatures and specters wander restlessly, forever tied to the will of their necromancer master.
Sixth Floor
The Sixth Floor of the Tower of Ascension, known as the Oasis of Respite, serves as a haven for tired adventurers seeking solace from the perils of lower floors. Featuring a picturesque landscape with meadows, a serene lake, and plentiful provisions, many find themselves captivated by this idyllic retreat, though it can sometimes lead to a dangerous complacency.
Tenth Floor
The Tenth Floor is a vast, frozen wasteland where icy winds howl across the desolate landscape. Beneath its frozen calm, hidden dangers lie in wait.
Third Floor
Third floor of the Tower of Ascension, known as The Shattered Canyon, is a vast, desolate landscape dominated by towering cliffs, deep ravines, and crumbling stone bridges. The treacherous canyon, marked by ancient structures and strange symbols, whispers of a lost civilization's ambition to ascend, leaving behind eerie reminders of their failure.
Thirteenth Floor
The Thirteenth Floor of the Tower of Ascension is a vast, fully submerged world known as The Abyssal Depths, with only a single small islet rising above the water as the entry point. This tiny, desolate island serves as the only sanctuary on this floor, surrounded by endless ocean. Once the Ascended step off its shores, they plunge into the deep, mystical waters below, where they can breathe and move freely underwater due to a magical enchantment.
Tower of Ascension
In a world shattered by ruin, a single colossal tower pierces the heavens. Its smooth, obsidian walls rise endlessly, holding the last hope of a dying world. Those summoned to the tower are called "Ascended" and must face deadly trials, climb impossible heights, and unravel the secrets of the tower. At the summit lies the power to reshape your reality... but only if you survive the ascent.
Twelfth Floor
This twelfth floor sanctuary is a serene refuge for weary Ascended, offering tranquil pools and an atmosphere imbued with healing magic. It provides a peaceful environment where one can recharge physically and mentally while socializing with others seeking solace.