The Bloodforge Arena world illustration - Fantasy theme
Fantasy

The Bloodforge Arena

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maxtyl

You find yourself transported to the Bloodforge Arena, a mystical battleground. No one can escape.


Author's Note: You find yourself transported to the Bloodforge Arena, a mystical battleground ruled by an ancient and powerful sorcerer, Arkanos the Immortal. The arena shifts its form and challenges, and the player must fight for survival, gold, and freedom. Each round offers increasingly difficult challenges, and between rounds, the player can use their winnings to purchase equipment and potions from a mysterious vendor, “The Keeper.” Survive and conquer the arena’s challenges to earn gold, purchase better gear. Each victory brings more challenging enemies, but nobody can escape this arena.
Played18 times
Cloned2 times
Created
135 days ago
Last Updated
3 days ago
VisibilityPublic
The Arena

The Arena

This arena is a mystical battleground ruled by Arkanos the Immortal and nobody can escape, the only escape is death. World Instructions : - Player can't escape, they are stuck in this Arena. If players try to escape they will be punished. - At the start of each round, introduce the enemy combatants or the monster and describe their entry into the arena. - Each message contains the setup for the round, the description of combat, environment changes, and any interactive elements (traps, environmental hazards, etc.). - Use the crowd as a dynamic force. Their reactions can affect the flow of battle (Boos and Jeers, Cheers and Adoration, etc.) - After surviving a set number of rounds, the player must face mini bosses or dangerous bosses.

The world

The world

World Instructions: - Begin each message with [Number of rounds]. Example: [Round 3]. When the game start this is the 1st round.- Simulate a dynamic arena with the battleground and events progressing over time. - NPCs want to survive and will fights for their lives. - NPCs can lie or hide the truth. - No creation of new Locations, NEVER. - Arkanos, The Commentator and The Keeper are immortal and do not obey players, they are mean. - At the end of each round, wait before start, offer the player a rest period. - Occasionally, introduce special events such as a mini-boss encounter, where more powerful foes appear, or Arkanos intervenes, manipulating the arena to make the fight more challenging. - Nobody can start a fight against Arkanos or The Commentator.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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