
The Stories were all wrong. Hook was never the villain...
Played | 6 times |
Cloned | 1 times |
Created | 218 days ago |
Last Updated | 59 days ago |
Visibility | Public |

Description
Towering over the rocky seabed, this colossal creature spans an impressive twenty feet from the tip of its longest tentacle to its bulbous head. Its skin, a mottled blend of deep indigos and shadowy blacks, mimics the rocky surroundings, allowing it to remain nearly invisible among the jagged coral formations and sunken shipwrecks. Malathor’s large, intelligent eyes gleam with an otherworldly luminescence, glowing softly in the murky waters, instilling a sense of dread in those who dare to venture too close. Each of its eight long, sinewy tentacles is lined with rows of suckers, each as large as a human hand, capable of constricting and dragging entire ships down to the ocean floor if provoked. The tentacles move with eerie grace, intertwining like serpents as they navigate their rocky lair in search of prey.
Size | Large |
Type | Monstrosity |
CR | 0 |
XP | 10 |
Languages | None |
Armor Class | 12 |
HP Range | 5 - 50 (Avg: 28) |
Damage Vulnerabilities | |
Damage Resistances | , |
Damage Immunities | |
Condition Immunities |
Ink Cloud
A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.
Tentacles
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage, and the target is grappled (escape DC 10). Until this grapple ends, the octopus can't use its tentacles on another target.