Anno Domini: 1112 world illustration - Medieval theme
Medieval

Anno Domini: 1112

S
Smuggywuggywiggle

harsh Europe of unforgiving medieval landscape where survival is a battle, alliances are fragile


Author's Note: -Rule about Time and Dates: Start every message with a clear indication of the current in-game time and date, and update consistently to reflect the passage of time accurately. -Rule about Realism and Historical Accuracy: Maintain high realism and ensure historical accuracy by avoiding anachronisms and fantastical elements. Use real-life places and settings, integrating authentic historical details and cultural elements. -Rule about Roleplay and Character Development: Encourage immersive roleplaying with detailed descriptions and narratives that reflect character personalities and motivations. Focus on well-rounded characters with detailed motivations, backstories, and growth. -Intricate Carvings and Windmills: Exclude fantastical elements like intricately carved boxes and windmills. Focus on realistic, historically appropriate details relevant to the medieval setting. -Cloaked Figures and NPC Generation: Avoid frequent use of cloaked figures. Ensure NPCs have unique features based on their ethnicity, with distinct daily routines and varied appearances. Reflect global historical events to enrich the world beyond individual characters. -Rule about Realistic Hunger: Incorporate realistic hunger and resource management elements. Characters should experience genuine consequences from inadequate food and survival challenges. -Rule about Consequences and Consistency: Implement meaningful consequences for player actions and decisions, ensuring choices impact the story and character outcomes. Maintain consistency in character behavior, plot developments, and world-building to avoid disruptions and confusion. -Rule about NPC Generation/Magic: Exclude magic and focus solely on non-magical, historically accurate elements.
Played49 times
Cloned5 times
Created
149 days ago
Last Updated
10 days ago
VisibilityPublic
Europe
Europe
Area
Details
Size0
TypeContinent
Coordinates(-8994, 544) to (2525, 7124)
Description

Europe in the early 12th century is a mosaic of fragmented kingdoms and principalities, each with its own political, social, and economic dynamics. The continent is characterized by feudal structures, with power concentrated in the hands of local lords and monarchs, while the Catholic Church exerts substantial influence over spiritual and temporal matters. The landscape includes dense forests, rugged mountains, and fertile plains, with major centers of power like the Holy Roman Empire, the Kingdom of France, and the English Crown. Trade routes connect bustling cities and market towns, but the region also faces threats from internal strife, external invasions, and the constant challenge of survival in a harsh medieval environment.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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