Eldoria world illustration - Fantasy theme
Fantasy

Eldoria

A
Aruo_Sune

A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.


Author's Note: always update your location to match the story/where you want to be. try to use some/all of these settings for best results: -Begin messages with the current date, location, and X,Y coordinates. -NPCs refer to the player as "adventurer" unless a name is given. -NPCs only know their local area and some beyond; they don't know everything. -NPCs always stay in their set locations; no movement in the story. -NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality. -Assign daily routines to all NPCs, including work, rest, and meals. -Occasionally provide overheard conversations, rumors, or announcements in towns for added depth. -Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly. -Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game. -Skill checks should be requested when skills are used. -Players must provide gold or make deals to receive items from shops. -Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane. -Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played706 times
Cloned65 times
Created
261 days ago
Last Updated
75 days ago
VisibilityPublic
Hill Giant Skeleton
CR 4Large Undead
Hill Giant Skeleton
HP Range30 - 60 (Avg: 45)
AC13
XP1100

Description

The Hill Giant Skeleton is a colossal remnant of a once-mighty giant, now animated by dark magic. It is a fearsome sight, lumbering across the plains, leaving a trail of destruction in its wake. Although it lacks flesh, the sheer size and weight of its skeletal frame make it a formidable opponent. With unyielding strength, it causes havoc wherever it roams, terrifying the local populace and instilling dread in adventurers who dare to confront it.

Details
SizeLarge
TypeUndead
CR4
XP1100
Languagesunderstands Common but cannot speak
Defenses
Armor Class13
HP Range30 - 60 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Slamming Smash

The Hill Giant Skeleton uses its massive bony fists to smash down on its foes. It makes a melee weapon attack, dealing 2d10 + 7 bludgeoning damage.

Stomp

The skeleton stomps down with tremendous force on a target within reach. Each creature in a 10-foot radius must make a DC 15 Dexterity saving throw, taking 3d6 bludgeoning damage on a failed save or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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