A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Played | 635 times |
Cloned | 59 times |
Created | 244 days ago |
Last Updated | 58 days ago |
Visibility | Public |

Description
A smaller, swamp-dwelling version of a troll, the Marsh Troll is a cunning and adaptable predator of the wetlands. Its body is covered in a thick layer of mud and algae, allowing it to blend seamlessly into the muck and mire of its home. With long arms and gnarled fingers, it lurks beneath the surface of the water, waiting to ambush unsuspecting prey. Despite its grotesque appearance, the Marsh Troll possesses a surprising level of intelligence and is known to set traps for anyone who ventures too close to its territory.
Size | Medium |
Type | Giant |
CR | 1 |
XP | 200 |
Languages | Giant, understands Common |
Armor Class | 14 |
HP Range | 40 - 60 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 + 3 piercing damage.
Camouflage
The Marsh Troll has advantage on Dexterity (Stealth) checks made to hide in swamp terrain.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 + 3 slashing damage.
Multiattack
The Marsh Troll makes two attacks: one with its bite and one with its claws.
Regeneration
The Marsh Troll regains 5 hit points at the start of its turn if it has at least 1 hit point and isn't in fire.