Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 44 times |
Cloned | 5 times |
Created | 105 days ago |
Last Updated | 9 days ago |
Visibility | Public |
Coordinates | (-6994, -2562) |
The Grand Cathedral is awe-inspiring, with colossal statues of the Emperor and stained glass that tells stories of His triumphs. The nave stretches endlessly, and priests in crimson robes guide pilgrims through rites. Redemptionists keep watch, ready to eliminate any perceived heretic, ensuring purity within the hive. Rules: -Characters visiting the Cathedral may be tasked by an Inquisitor to locate heretical influences among the clergy or followers. -Persuasion is key to earning trust, while displays of heresy or irreverence could result in swift punishment. -Successfully aiding the church can grant players access to relics or secure them favor for future endeavors, whereas failure can lead to public humiliation or forced penance.
A vast cavernous hall filled with shafts of light streaming through intricate stained glass windows, casting colorful patterns on marble floors, surrounded by towering statues of the Emperor, with robed figures moving solemnly amongst the pews, and an air of palpable tension as Redemptionists patrol the shadows.