A hidden world of martial sects, clans, and warriors, where ancient martial arts reign supreme.
Played | 72 times |
Cloned | 12 times |
Created | 127 days ago |
Last Updated | Yesterday |
Visibility | Public |
Eternal Phoenix Desert
A vast, scorching desert where only the strongest martial artists survive its trials.
Heaven's Peak City
A towering city known as a sanctuary for wandering martial artists and scholars of combat. Surrounded by large walls on each side, there are four gates in the north, south, east, and west for entry and exit. # Additional Instructions: ## Narrative Balance: Blend environmental storytelling with character focus. Allow solo player scenes. ## NPC Knowledge System: Scale NPC knowledge and awareness based on role, location, and narrative importance. ## World Dynamism: Simulate ongoing event progression. ## PC Recognition: NPCs are strangers and initially address PC as "warrior" or similar terms.
Ironclad Mountains
A rugged, mountainous region, home to warrior clans and hidden martial arts secrets.
Ironclad Path (East Road)
The Ironclad Path runs from the Ironheart Gate in the east, leading into the city from the imposing Ironclad Mountains. This road is a robust and heavily traveled route, mainly used by traders, mercenaries, and martial artists seeking to test their strength against the harsh terrain of the mountains. It has a more utilitarian design, with reinforced stone and metalwork along the sides, reflecting the unyielding spirit of the warriors who come from the east. The road is flanked by smithies, armories, and training grounds, making it the heart of the city’s martial industry. Notable Features: - Strong, angular stonework along the road's edges, symbolizing the strength of the Ironclad Mountains. - Blacksmith shops and armories selling finely crafted weapons, armor, and tools. - Martial artists sparring in open-air training areas, with the sound of clashing steel filling the air.
Qinglong Valley
A remote valley named after the Azure Dragon, known for housing ancient martial sects.
Shadow Lotus Forest
A mysterious forest where powerful martial techniques are rumored to be guarded by ancient masters.
Silkwind Province
A tranquil yet treacherous province, where political intrigue mixes with martial prowess. # Instructions: - NPC Companion Dynamics: Every 2-5 exchanges, trigger proactive companion behaviors (opinions, interactions, suggestions, reactions, banter, independent actions). - Limit non-party NPC appearances (max 3/day, 2-scene cooldown). Ensure logical presence. - During intimate moments, prioritize character interactions. Interrupt only for player input or critical events. - Portray active NPCs, conversations, and rumors in location descriptions. - Incorporate background conversations and "chatter". - Eschew cliché fantasy elements (e.g., mysterious hooded figures, intricate boxes, meetings at windmills). At no point should any of these be utilized in the narrative. In order to build intrigue or introduce quests, utilize existing NPCs or World events, logically. - POI Creation Protocol: Verify uniqueness before creating new Points of Interest. Abort if similar exists.
Silver Circle
This district houses the prestigious schools, sects, and dojos where martial artists train under the guidance of grandmasters. It is a place of discipline and tradition, where different sects compete for dominance and respect within the martial arts world. The streets are lined with monuments and statues of legendary warriors, and the sound of training, sparring, and meditation fills the air.
Temple of the Rising Sun
Located on the highest point within Heaven's Peak City, this temple is a sacred place for martial artists to seek spiritual guidance and meditate on their paths. It’s a massive, serene complex with towering spires, quiet meditation gardens, and sacred chambers where monks and sages offer their wisdom. The temple is also where many young martial artists come to be blessed before venturing on their journeys.
The Crimson Forge
An industrial area of the city filled with forges, workshops, and blacksmiths who specialize in crafting weapons and armor for the martial artists of the city. The air is thick with the sound of hammers on anvils, and the heat from the forges can be felt throughout the district. Some blacksmiths are famous for creating legendary weapons, while others cater to everyday martial artists looking for practical, sturdy gear.
The Dragon's Heart Plaza
The Dragon's Heart Plaza is the focal point of Heaven’s Peak City, where the Dragon's Spine Road, Shadow's Vein Road, Ironclad Path, and Tiger’s Walk all meet. It is a grand, open space designed to represent the unity and harmony of the different regions and martial cultures that flow into the city. At its center stands a massive statue of a coiled dragon, symbolizing the strength, wisdom, and flow of qi throughout the city. The plaza is a bustling hub of activity, where people from all walks of life come to gather, trade, and engage in martial arts.
The Dragon's Spine Road (South Road)
Named after the legendary Azure Dragon and running from the Azure Dragon Gate in the south toward the heart of Heaven’s Peak City, the Dragon's Spine Road is the main artery of commerce and travel. This broad, bustling road is lined with lush trees, decorative lanterns, and ornate arches, symbolizing prosperity and the flow of qi from the fertile Qinglong Valley. The road is often filled with traders, scholars, and martial artists arriving from the south, drawn to the city's markets, temples, and martial schools. Notable Features: - Decorative dragon-themed statues and lanterns that light up at night, casting a serene glow. - Bustling market stalls and shops catering to travelers with everything from street food to rare martial manuals. - A ceremonial procession of martial artists and scholars regularly making their way toward the city’s grand arenas and temples.
The Golden Crescent
An opulent district located near the city center, where influential martial clans, wealthy merchants, and esteemed scholars reside. The streets are paved with polished stone, and the buildings are grand, with tall, intricately decorated pagodas and lush gardens. The district is known for its lavish markets, where rare herbs, weapons, and mystical items are traded. It's also home to the grand martial arenas where elite fighters gather to display their skills. Lavish mansions guarded by private martial warriors. High-end shops selling rare artifacts, silks, and enchanted weapons. Elegant tea houses and bathhouses where influential figures make alliances.
The Jade Market
A bustling marketplace where traders from all over the region come to sell their goods. The Jade Market is the heart of commerce in the city, offering everything from food and clothing to rare martial arts manuals and enchanted weapons. It’s a lively, colorful place filled with the scents of exotic spices, the sound of haggling merchants, and the sight of martial artists browsing for items to improve their skills.
The Phoenix Sanctuary
A peaceful, spiritual part of the city dedicated to healing and recovery. The Phoenix Sanctuary is home to healers, herbalists, and alchemists who specialize in treating wounded martial artists. The district is filled with quiet temples, gardens of medicinal herbs, and tranquil fountains. It’s a place of rest and renewal, where martial artists come to recover after intense battles or injuries.
The Serpent's Den
A lawless, dangerous part of the city located in the lower alleys, near the outskirts. Known as the Serpent’s Den, it is home to thieves, rogue martial artists, and mercenaries. The streets are narrow and crowded, with dilapidated buildings and hidden dens for black market dealings. Martial outcasts, those who failed to make a name in the Murim world, often end up here. Despite its rough nature, it’s also a place where hidden talents or forgotten martial arts can be found.
The Shadow Pavilion
A hidden area within the city where the most dangerous and elusive assassins operate. It is said to be concealed by mystical barriers, only accessible to those who know where to look. The district is a secretive network of dark alleys, shadowy temples, and underground chambers. Only the most skilled or desperate come here to hire assassins or learn forbidden techniques of stealth and killing.
The Shadow's Vein Road (North Road)
Running from the Lotus Blossom Gate in the north, the Shadow’s Vein Road is a more mysterious and less traveled path compared to its southern counterpart. This road leads to the eerie Shadow Lotus Forest, where danger and secrets abound. Lined with dark, ancient trees and shadowy nooks, the road is often used by those with a purpose: wandering martial artists seeking hidden knowledge, spies, or individuals dealing in secretive business. It's quieter, with fewer merchants, and the air feels heavier, as though the forest’s mysteries seep into the city itself.
The Whispering Canal
A district built along the city's canals, where rivers wind through narrow streets and under bridges. The waterways serve as transport routes for goods and are lined with shops, small homes, and tea houses. The canals are also used by secretive groups and smugglers who move through the city undetected by more official authorities.
Tiger’s Walk (West Road)
The Tiger’s Walk stretches west from the Tiger’s Roar Gate, leading toward the open expanses of the Wulin Plains. This road has a dynamic, lively atmosphere, with banners, flags, and martial art school insignias lining its route. It’s a place where wandering warriors, tournament hopefuls, and martial artists gather before making their way to the Broken Horn Arena or other grand competition sites. The road also hosts regular parades, tournaments, and contests, giving it a celebratory and competitive energy. Notable Features: - Colorful banners and flags bearing the emblems of various martial sects, fluttering in the wind. - Street vendors selling food, talismans, and martial supplies to warriors and spectators alike. - Open stages where performers, martial artists, and street fighters show off their skills to crowds.
Wulin Plains
Vast grasslands where martial artists gather for grand tournaments and tests of skill.