
Near Future
Modern City life with a hidden underworld made of three major powers. Vampire. Werewolves. and Mages
Played | 87 times |
Cloned | 13 times |
Created | 178 days ago |
Last Updated | 72 days ago |
Visibility | Public |

HP Range20 - 30 (Avg: 25)
AC15
XP450
Description
These cunning, malicious goblins specialize in stealth and subterfuge, employing treachery and deadly precision to fulfill their dark agendas. Living in the shadows, they often work for powerful foes or rival adventurers, using their agility and clever traps to eliminate threats before they can fight back.
Details
Size | Small |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | Common, Goblin |
Defenses
Armor Class | 15 |
HP Range | 20 - 30 (Avg: 25) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Poisoned Dagger
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 5 (1d10) poison damage. The target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute.
Sneak Attack
The assassin goblin deals an extra 10 (3d6) damage to one creature it hits with a weapon attack if that creature is surprised or if the assassin has advantage on the attack roll.