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Played | 320 times |
Cloned | 41 times |
Created | 175 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Goblin
Anatomy and Appearance A typical goblin stands roughly 3 to 3 and a half feet tall, their posture hunched and their movements jerky and skittish. Their skin is a sickly shade of green, ranging from a pale, moss-like hue to a deeper, almost olive tone. Their faces are dominated by large, pointed ears, wide, yellowed eyes, and a broad, flat nose. Jagged teeth protrude from their wide mouths, giving them a perpetually snarling expression. Their limbs are thin and wiry, ending in clawed hands and
Gnoll
Gnolls are hyena humanoids. They often live tribal lifestyles. The Gnolls in the Sun kissed plains are less feral then their cousins.
Elf
Graceful and wise, with an affinity for nature and magic.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Orc
Brute strength combined with human adaptability.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Dwarf
Stout and strong, skilled in metalwork and masonry.